Paladin
Holy
Rank 0/5
Next rank:Increases your Strength by 2%.
Next rank:Increases your Strength by 4%.
Next rank:Increases your Strength by 6%.
Next rank:Increases your Strength by 8%.
Next rank:Increases your Strength by 10%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Divine IntellectRank 0/5
Next rank:Increases your total Intellect by 2%.
Next rank:Increases your total Intellect by 4%.
Next rank:Increases your total Intellect by 6%.
Next rank:Increases your total Intellect by 8%.
Next rank:Increases your total Intellect by 10%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Healing LightRank 0/3
Requires 5 points in Holy Talents
Next rank:Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
Next rank:Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 8%.
Next rank:Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Spiritual FocusRank 0/2
Requires 5 points in Holy Talents
Next rank:Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.
Next rank:Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved SealsRank 0/3
Requires 5 points in Holy Talents
Next rank:Increases the damage done by your Seals and Judgements by 5%.
Next rank:Increases the damage done by your Seals and Judgements by 10%.
Next rank:Increases the damage done by your Seals and Judgements by 15%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Unyielding FaithRank 0/2
Requires 5 points in Holy Talents
Next rank:Reduces the duration of Fear and Disorient effects on you by 15%.
Next rank:Reduces the duration of Fear and Disorient effects on you by 30%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Voice of TruthRank 0/1
Requires 10 points in Holy Talents
Next rank:Grants you immunity to Silence and Interrupt effects for 6 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
ReverenceRank 0/3
Requires 10 points in Holy Talents
Next rank:Allows 10% of your Mana regeneration to continue while casting.
Next rank:Allows 20% of your Mana regeneration to continue while casting.
Next rank:Allows 30% of your Mana regeneration to continue while casting.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Purifying PowerRank 0/2
Requires 10 points in Holy Talents
Next rank:Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
Next rank:Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Infusion of LightRank 0/2
Requires 15 points in Holy Talents
Next rank:Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 seconds by 0.5 second.
Next rank:Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 seconds by 1 second.
İnceleniyor: oyunla henüz karşılaştırılmadı.
IlluminationRank 0/5
Requires 15 points in Holy Talents
Requires 3 points in Reverence
Next rank:After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
Next rank:After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.
Next rank:After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 60% chance to gain Mana equal to 50% of the base cost of the spell.
Next rank:After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 80% chance to gain Mana equal to 50% of the base cost of the spell.
Next rank:After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Divine FavorRank 0/1
Requires 15 points in Holy Talents
Next rank:When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Divine PrecisionRank 0/3
Requires 20 points in Holy Talents
Requires 1 point in Holy Shock
Next rank:Improves your chance to hit with Holy spells by 6%.
Next rank:Improves your chance to hit with Holy spells by 12%.
Next rank:Improves your chance to hit with Holy spells by 18%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Holy ShockRank 0/1
Requires 20 points in Holy Talents
Next rank:Blasts the target with Holy energy, causing 134 Holy damage to an enemy, or 114 healing to an ally.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Consecrated GroundRank 0/2
Requires 20 points in Holy Talents
Next rank:Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
Next rank:Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Holy PowerRank 0/5
Requires 25 points in Holy Talents
Next rank:Increases the critical strike chance of your Holy Shock and Holy Strike spells by 3%, and all other spells by 1%.
Next rank:Increases the critical strike chance of your Holy Shock and Holy Strike spells by 6%, and all other spells by 2%.
Next rank:Increases the critical strike chance of your Holy Shock and Holy Strike spells by 9%, and all other spells by 3%.
Next rank:Increases the critical strike chance of your Holy Shock and Holy Strike spells by 12%, and all other spells by 4%.
Next rank:Increases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Light's VigilRank 0/1
Requires 30 points in Holy Talents
Requires 1 point in Holy Shock
Next rank:Applies Light's Vigil to the target for 30 seconds. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 324. You may only have one Light's Vigil active per party.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Protection
Rank 0/5
Next rank:Increases your armor value from items by 2%.
Next rank:Increases your armor value from items by 4%.
Next rank:Increases your armor value from items by 6%.
Next rank:Increases your armor value from items by 8%.
Next rank:Increases your armor value from items by 10%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
RedoubtRank 0/5
Next rank:Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 seconds or 5 blocks.
Next rank:Damaging melee attacks against you have a 10% chance to increase your chance to block by 8%. Lasts 10 seconds or 5 blocks.
Next rank:Damaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 seconds or 5 blocks.
Next rank:Damaging melee attacks against you have a 10% chance to increase your chance to block by 16%. Lasts 10 seconds or 5 blocks.
Next rank:Damaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 seconds or 5 blocks.
İnceleniyor: oyunla henüz karşılaştırılmadı.
PrecisionRank 0/3
Requires 5 points in Protection Talents
Next rank:Improves your chance to hit by 1%.
Next rank:Improves your chance to hit by 2%.
Next rank:Improves your chance to hit by 3%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Guardian's FavorRank 0/2
Requires 5 points in Protection Talents
Next rank:Reduces the cooldown of your Blessing of Protection by 1 minute and increases the duration of your Blessing of Freedom by 3 seconds.
Next rank:Reduces the cooldown of your Blessing of Protection by 2 minutes and increases the duration of your Blessing of Freedom by 6 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
AnticipationRank 0/5
Requires 5 points in Protection Talents
Next rank:Increases your Defense Skill by 4.
Next rank:Increases your Defense Skill by 8.
Next rank:Increases your Defense Skill by 12.
Next rank:Increases your Defense Skill by 16.
Next rank:Increases your Defense Skill by 20.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved Seal of FuryRank 0/1
Requires 10 points in Protection Talents
Next rank:When Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved Righteous FuryRank 0/3
Requires 10 points in Protection Talents
Next rank:While Righteous Fury is active, all damage taken is reduced by 2%.
Next rank:While Righteous Fury is active, all damage taken is reduced by 4%.
Next rank:While Righteous Fury is active, all damage taken is reduced by 6%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Shield SpecializationRank 0/3
Requires 10 points in Protection Talents
Requires 5 points in Redoubt
Next rank:Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
Next rank:Increases the amount of damage absorbed by your shield by 20%, and gives your blocks a 66% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
Next rank:Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Sacred DutyRank 0/2
Requires 10 points in Protection Talents
Next rank:Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 seconds.
Next rank:Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Swift JudgementRank 0/1
Requires 15 points in Protection Talents
Requires 1 point in Improved Seal of Fury
Next rank:Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
One-Handed Weapon SpecializationRank 0/3
Requires 15 points in Protection Talents
Next rank:Increases the damage you deal with one-handed melee weapons by 3%.
Next rank:Increases the damage you deal with one-handed melee weapons by 7%.
Next rank:Increases the damage you deal with one-handed melee weapons by 10%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved Hammer of JusticeRank 0/3
Requires 15 points in Protection Talents
Next rank:Decreases the cooldown of your Hammer of Justice spell by 5 seconds.
Next rank:Decreases the cooldown of your Hammer of Justice spell by 10 seconds.
Next rank:Decreases the cooldown of your Hammer of Justice spell by 15 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Templar's BulwarkRank 0/1
Requires 20 points in Protection Talents
Next rank:When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 seconds. Applies Forbearance for 1 minute. Cannot be cast while Forbearance is active.
İnceleniyor: oyunla henüz karşılaştırılmadı.
ReckoningRank 0/5
Requires 20 points in Protection Talents
Next rank:Gives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.
Next rank:Gives you a 16% chance to gain an extra attack after Blocking a melee attack and a 40% chance to gain an extra attack after being the victim of a non-periodic critical strike.
Next rank:Gives you a 24% chance to gain an extra attack after Blocking a melee attack and a 60% chance to gain an extra attack after being the victim of a non-periodic critical strike.
Next rank:Gives you a 32% chance to gain an extra attack after Blocking a melee attack and a 80% chance to gain an extra attack after being the victim of a non-periodic critical strike.
Next rank:Gives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Iron CreedRank 0/5
Requires 25 points in Protection Talents
Next rank:Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 seconds.
Next rank:Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 seconds.
Next rank:Increases the threat generated by your Holy Strike ability by 15%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 seconds.
Next rank:Increases the threat generated by your Holy Strike ability by 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 8% for 6 seconds.
Next rank:Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Holy ShieldRank 0/1
Requires 30 points in Protection Talents
Requires 1 point in Templar's Bulwark
Next rank:Increases chance to block by 30% for 10 seconds, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Retribution
Rank 0/5
Next rank:Increases your Parry chance by 1%.
Next rank:Increases your Parry chance by 2%.
Next rank:Increases your Parry chance by 3%.
Next rank:Increases your Parry chance by 4%.
Next rank:Increases your Parry chance by 5%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
BenedictionRank 0/5
Next rank:Reduces the Mana cost of all instant cast spells and abilities by 2%.
Next rank:Reduces the Mana cost of all instant cast spells and abilities by 4%.
Next rank:Reduces the Mana cost of all instant cast spells and abilities by 6%.
Next rank:Reduces the Mana cost of all instant cast spells and abilities by 8%.
Next rank:Reduces the Mana cost of all instant cast spells and abilities by 10%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved JudgementRank 0/2
Requires 5 points in Retribution Talents
Next rank:Decreases the cooldown of your Judgement ability by 1 second.
Next rank:Decreases the cooldown of your Judgement ability by 2 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Holy ConduitRank 0/2
Requires 5 points in Retribution Talents
Next rank:Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
Next rank:Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
ConvictionRank 0/5
Requires 5 points in Retribution Talents
Next rank:Improves your chance to get a critical strike with melee attacks by 1%.
Next rank:Improves your chance to get a critical strike with melee attacks by 2%.
Next rank:Improves your chance to get a critical strike with melee attacks by 3%.
Next rank:Improves your chance to get a critical strike with melee attacks by 4%.
Next rank:Improves your chance to get a critical strike with melee attacks by 5%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
VindicationRank 0/3
Requires 10 points in Retribution Talents
Next rank:Gives your damaging melee attacks a chance to reduce the target's Attack Power by 2, and increase your Attack Power by 1% for 30 seconds.
Next rank:Gives your damaging melee attacks a chance to reduce the target's Attack Power by 4, and increase your Attack Power by 2% for 30 seconds.
Next rank:Gives your damaging melee attacks a chance to reduce the target's Attack Power by 6, and increase your Attack Power by 3% for 30 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Sanctified JudgementRank 0/3
Requires 10 points in Retribution Talents
Next rank:Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
Next rank:Gives your Judgement ability a 66% chance to return 40% of the Mana cost of the judged seal.
Next rank:Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Seal of CommandRank 0/1
Requires 10 points in Retribution Talents
Next rank:Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 seconds. Unleashing this Seal's energy will judge an enemy, instantly causing 48.5 Holy damage, 97 if the target is stunned or incapacitated.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Pursuit of JusticeRank 0/2
Requires 10 points in Retribution Talents
Next rank:Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Next rank:Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Eye for an EyeRank 0/2
Requires 15 points in Retribution Talents
Next rank:All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Next rank:All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Sacred ArbiterRank 0/1
Requires 15 points in Retribution Talents
Next rank:Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Two-Handed Weapon SpecializationRank 0/3
Requires 20 points in Retribution Talents
Next rank:Increases the damage you deal with two-handed melee weapons by 2%.
Next rank:Increases the damage you deal with two-handed melee weapons by 4%.
Next rank:Increases the damage you deal with two-handed melee weapons by 6%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
VengeanceRank 0/3
Requires 20 points in Retribution Talents
Requires 3 points in Sanctified Judgement
Next rank:Increases your Physical and Holy damage dealt by 1% for 30 seconds after landing a non-periodic critical strike. Stacks up to 3 times.
Next rank:Increases your Physical and Holy damage dealt by 2% for 30 seconds after landing a non-periodic critical strike. Stacks up to 3 times.
Next rank:Increases your Physical and Holy damage dealt by 3% for 30 seconds after landing a non-periodic critical strike. Stacks up to 3 times.
İnceleniyor: oyunla henüz karşılaştırılmadı.
RepentanceRank 0/1
Requires 20 points in Retribution Talents
Next rank:Puts the enemy target in a state of meditation, incapacitating them for up to 6 seconds. Any damage caused will awaken the target. Only works against Humanoids.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Champion of the LightRank 0/3
Requires 25 points in Retribution Talents
Next rank:Increases your spell damage by up to 20% of your Intellect.
Next rank:Increases your spell damage by up to 40% of your Intellect.
Next rank:Increases your spell damage by up to 60% of your Intellect.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Instrument of LawRank 0/2
Requires 25 points in Retribution Talents
Next rank:Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
Next rank:Reduces the cast time of your Hammer of Wrath by 1 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Twist of LightRank 0/1
Requires 30 points in Retribution Talents
Next rank:Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Yeni Paladin yetenekleri
Bu sınıfta Forever'da yeni veya değişmiş yetenekler.
JudgementChanged: it no longer eats your seal. 10 yd range, 10 sec cooldown. Judging Seal of Fury taunts for 4 sec.
Seal of FuryThe tank seal: every hit adds Holy damage, and with a shield up an absorb worth half of it. Level 10, ranks to 58.
Holy StrikeBaseline Ret strike, 10 sec cooldown: weapon damage plus Holy. Level 6, ranks to 60. Several talents build on it.
Blessing of Kings and ConsecrationBoth trainable now, not talents. Consecration at level 20.
Paladin Büyü Kitabı · Level 60
Beta'daki Paladin büyü kitabı, tab tab, rank'leriyle.
Bu büyü için tooltip henüz yok.
Armor ProficiencyPassive
Passive
You are proficient in the use of the following armor types: Cloth, Leather, Mail, Plate Mail.
BlockPassive
Passive
Gives a chance to block enemy melee and ranged attacks.
DodgePassive
Passive
Gives a chance to dodge enemy melee attacks.
ParryPassive
Passive
Gives a chance to parry enemy melee attacks.
LanguagesPassive
Passive
You are fluent in the following languages:
Rank 1
85 Mana30 yd range
Instant
Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 210 and the effect Flash of Light spells used on the target by up to 60. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Blessing of LightRank 2
110 Mana30 yd range
Instant
Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 300 and the effect Flash of Light spells used on the target by up to 85. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Blessing of LightRank 3
135 Mana30 yd range
Instant
Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Blessing of WisdomRank 1
30 Mana30 yd range
Instant
Places a Blessing on the friendly target, restoring 12 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Blessing of WisdomRank 2
45 Mana30 yd range
Instant
Places a Blessing on the friendly target, restoring 18 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Blessing of WisdomRank 3
65 Mana30 yd range
Instant
Places a Blessing on the friendly target, restoring 24 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Blessing of WisdomRank 4
90 Mana30 yd range
Instant
Places a Blessing on the friendly target, restoring 30 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Blessing of WisdomRank 5
115 Mana30 yd range
Instant
Places a Blessing on the friendly target, restoring 36 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Blessing of WisdomRank 6
125 Mana30 yd range
Instant
Places a Blessing on the friendly target, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Cleanse8% of base mana30 yd range
Instant
Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.
ConsecrationRank 1
135 Mana
Instant8 sec cooldown
Consecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.
ConsecrationRank 2
235 Mana
Instant8 sec cooldown
Consecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.
ConsecrationRank 3
320 Mana
Instant8 sec cooldown
Consecrates the land beneath the Paladin, doing 48 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 88 damage over 8 sec.
ConsecrationRank 4
435 Mana
Instant8 sec cooldown
Consecrates the land beneath the Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 160 damage over 8 sec.
ConsecrationRank 5
565 Mana
Instant8 sec cooldown
Consecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.
Divine Favor4% of base mana
Instant2 min cooldown
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
ExorcismRank 1
85 Mana30 yd range
Instant15 sec cooldown
Causes 80 to 90 Holy damage to an Undead or Demon target.
ExorcismRank 2
135 Mana30 yd range
Instant15 sec cooldown
Causes 140 to 158 Holy damage to an Undead or Demon target.
ExorcismRank 3
180 Mana30 yd range
Instant15 sec cooldown
Causes 200 to 224 Holy damage to an Undead or Demon target.
ExorcismRank 4
235 Mana30 yd range
Instant15 sec cooldown
Causes 286 to 320 Holy damage to an Undead or Demon target.
ExorcismRank 5
285 Mana30 yd range
Instant15 sec cooldown
Causes 377 to 419 Holy damage to an Undead or Demon target.
ExorcismRank 6
345 Mana30 yd range
Instant15 sec cooldown
Causes 475 to 529 Holy damage to an Undead or Demon target.
Flash of LightRank 1
35 Mana40 yd range
1.5 sec cast
Heals a friendly target for 48 to 54.
Flash of LightRank 2
50 Mana40 yd range
1.5 sec cast
Heals a friendly target for 68 to 76.
Flash of LightRank 3
70 Mana40 yd range
1.5 sec cast
Heals a friendly target for 103 to 115.
Flash of LightRank 4
90 Mana40 yd range
1.5 sec cast
Heals a friendly target for 151 to 169.
Flash of LightRank 5
115 Mana40 yd range
1.5 sec cast
Heals a friendly target for 221 to 247.
Flash of LightRank 6
140 Mana40 yd range
1.5 sec cast
Heals a friendly target for 291 to 325.
Greater Blessing of Light260 Mana40 yd range
Instant
Reagents: Symbol of Kings
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Greater Blessing of WisdomRank 1
230 Mana40 yd range
Instant
Reagents: Symbol of Kings
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 36 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Greater Blessing of WisdomRank 2
250 Mana40 yd range
Instant
Reagents: Symbol of Kings
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Hammer of WrathRank 1
295 Mana30 yd range
1 sec cast6 sec cooldown
Hurls a hammer that strikes an enemy for 286 to 314 Holy damage. Only usable on enemies that have 20% or less health.
Hammer of WrathRank 2
360 Mana30 yd range
1 sec cast6 sec cooldown
Hurls a hammer that strikes an enemy for 382 to 420 Holy damage. Only usable on enemies that have 20% or less health.
Hammer of WrathRank 3
425 Mana30 yd range
1 sec cast6 sec cooldown
Hurls a hammer that strikes an enemy for 474 to 522 Holy damage. Only usable on enemies that have 20% or less health.
Holy LightRank 1
35 Mana40 yd range
2.5 sec cast
Heals a friendly target for 42 to 50.
Holy LightRank 2
60 Mana40 yd range
2.5 sec cast
Heals a friendly target for 81 to 95.
Holy LightRank 3
110 Mana40 yd range
2.5 sec cast
Heals a friendly target for 150 to 176.
Holy LightRank 4
190 Mana40 yd range
2.5 sec cast
Heals a friendly target for 279 to 319.
Holy LightRank 5
275 Mana40 yd range
2.5 sec cast
Heals a friendly target for 440 to 494.
Holy LightRank 6
365 Mana40 yd range
2.5 sec cast
Heals a friendly target for 629 to 701.
Holy LightRank 7
465 Mana40 yd range
2.5 sec cast
Heals a friendly target for 873 to 971.
Holy LightRank 8
580 Mana40 yd range
2.5 sec cast
Heals a friendly target for 1,177 to 1,309.
Holy LightRank 9
660 Mana40 yd range
2.5 sec cast
Heals a friendly target for 1,495 to 1,665.
Holy ShockRank 1
Enemy: 20 yd range
160 ManaFriendly: 40 yd range
Instant10 sec cooldown
Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
Holy ShockRank 2
Enemy: 20 yd range
225 ManaFriendly: 40 yd range
Instant10 sec cooldown
Blasts the target with Holy energy, causing 175 to 189 Holy damage to an enemy, or 150 to 162 healing to an ally.
Holy ShockRank 3
Enemy: 20 yd range
275 ManaFriendly: 40 yd range
Instant10 sec cooldown
Blasts the target with Holy energy, causing 248 to 268 Holy damage to an enemy, or 221 to 239 healing to an ally.
Holy ShockRank 4
Enemy: 20 yd range
325 ManaFriendly: 40 yd range
Instant10 sec cooldown
Blasts the target with Holy energy, causing 334 to 362 Holy damage to an enemy, or 307 to 333 healing to an ally.
Holy WrathRank 1
645 Mana
2 sec cast1 min cooldown
Sends bolts of holy power in all directions, causing 368 to 434 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.
Holy WrathRank 2
805 Mana
2 sec cast1 min cooldown
Sends bolts of holy power in all directions, causing 490 to 576 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.
Lay on HandsRank 1
40 yd range
Instant20 min cooldown
Heals a friendly target for an amount equal to the Paladin's maximum health. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
Lay on HandsRank 2
40 yd range
Instant20 min cooldown
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
Lay on HandsRank 3
40 yd range
Instant20 min cooldown
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
Light's VigilRank 1
Enemy: 20 yd range
730 ManaFriendly: 40 yd range
1.5 sec cast6 sec cooldown
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 325 to 343. You may only have one Light's Vigil active per party.
Light's VigilRank 2
Enemy: 20 yd range
1,000 ManaFriendly: 40 yd range
1.5 sec cast6 sec cooldown
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 486 to 514. You may only have one Light's Vigil active per party.
Light's VigilRank 3
Enemy: 20 yd range
1,340 ManaFriendly: 40 yd range
1.5 sec cast6 sec cooldown
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. You may only have one Light's Vigil active per party.
Purify8% of base mana30 yd range
Instant
Purifies the friendly target, removing 1 disease effect and 1 poison effect.
RedemptionRank 1
80% of base mana30 yd range
10 sec cast
Brings a dead player back to life with 65 health and 120 mana. Cannot be cast when in combat.
RedemptionRank 2
80% of base mana30 yd range
10 sec cast
Brings a dead player back to life with 150 health and 260 mana. Cannot be cast when in combat.
RedemptionRank 3
80% of base mana30 yd range
10 sec cast
Brings a dead player back to life with 250 health and 420 mana. Cannot be cast when in combat.
RedemptionRank 4
80% of base mana30 yd range
10 sec cast
Brings a dead player back to life with 400 health and 600 mana. Cannot be cast when in combat.
RedemptionRank 5
80% of base mana30 yd range
10 sec cast
Brings a dead player back to life with 600 health and 800 mana. Cannot be cast when in combat.
Seal of LightRank 1
110 Mana
Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Seal of LightRank 2
140 Mana
Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 53. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 34. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Seal of LightRank 3
180 Mana
Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 76. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 49. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Seal of LightRank 4
210 Mana
Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Seal of RighteousnessRank 1
20 Mana
Instant
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 2 to 8 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.
Seal of RighteousnessRank 2
40 Mana
Instant
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 3 to 12 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 36 to 38 Holy damage to an enemy.
Seal of RighteousnessRank 3
60 Mana
Instant
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 5 to 19 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 53 to 57 Holy damage to an enemy.
Seal of RighteousnessRank 4
90 Mana
Instant
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 8 to 29 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 73 to 79 Holy damage to an enemy.
Seal of RighteousnessRank 5
120 Mana
Instant
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 11 to 40 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 96 to 104 Holy damage to an enemy.
Seal of RighteousnessRank 6
140 Mana
Instant
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 15 to 53 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 124 to 134 Holy damage to an enemy.
Seal of RighteousnessRank 7
170 Mana
Instant
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 19 to 67 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 155 to 167 Holy damage to an enemy.
Seal of RighteousnessRank 8
200 Mana
Instant
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 21 to 75 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 170 to 186 Holy damage to an enemy.
Seal of WisdomRank 1
135 Mana
Instant
Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 50 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 33 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Seal of WisdomRank 2
170 Mana
Instant
Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 71 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 46 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Seal of WisdomRank 3
200 Mana
Instant
Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Sense UndeadInstant
Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.
Turn UndeadRank 1
35 Mana20 yd range
1.5 sec cast30 sec cooldown
The targeted undead enemy will be compelled to flee for up to 10 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
Turn UndeadRank 2
50 Mana20 yd range
1.5 sec cast30 sec cooldown
The targeted undead enemy will be compelled to flee for up to 15 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
Turn UndeadRank 3
75 Mana20 yd range
1.5 sec cast30 sec cooldown
The targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
Voice of TruthInstant3 min cooldown
Grants you immunity to Silence and Interrupt effects for 6 sec.
10% of base mana30 yd range
Instant20 sec cooldown
Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time.
Blessing of Kings8% of base mana30 yd range
Instant
Places a Blessing on the friendly target, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Blessing of ProtectionRank 1
25 Mana30 yd range
Instant5 min cooldown
A targeted party member is protected from all physical attacks for 6 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Blessing of ProtectionRank 2
45 Mana30 yd range
Instant5 min cooldown
A targeted party member is protected from all physical attacks for 8 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Blessing of ProtectionRank 3
7% of base mana30 yd range
Instant5 min cooldown
A targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Blessing of SacrificeRank 1
80 Mana30 yd range
Instant
Places a Blessing on the party member, transfering 45 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.
Blessing of SacrificeRank 2
100 Mana30 yd range
Instant
Places a Blessing on the party member, transfering 55 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.
Blessing of Salvation8% of base mana30 yd range
Instant
Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Concentration AuraInstant
Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Devotion AuraRank 1
Instant
Gives 55 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Devotion AuraRank 2
Instant
Gives 160 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Devotion AuraRank 3
Instant
Gives 275 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Devotion AuraRank 4
Instant
Gives 390 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Devotion AuraRank 5
Instant
Gives 505 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Devotion AuraRank 6
Instant
Gives 620 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Devotion AuraRank 7
Instant
Gives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Divine Intervention40 yd range
Instant1 hour cooldown
Reagents: Symbol of Divinity
The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.
Divine ProtectionRank 1
15 Mana
Instant5 min cooldown
You are protected from all physical attacks and spells for 6 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Divine ProtectionRank 2
35 Mana
Instant5 min cooldown
You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Divine ShieldRank 1
75 Mana
Instant5 min cooldown
Protects the paladin from all damage and spells for 10 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Divine ShieldRank 2
110 Mana
Instant5 min cooldown
Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Fire Resistance AuraRank 1
Instant
Gives 30 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Fire Resistance AuraRank 2
Instant
Gives 45 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Fire Resistance AuraRank 3
Instant
Gives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Frost Resistance AuraRank 1
Instant
Gives 30 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Frost Resistance AuraRank 2
Instant
Gives 45 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Frost Resistance AuraRank 3
Instant
Gives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Greater Blessing of Kings150 Mana40 yd range
Instant
Reagents: Symbol of Kings
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Greater Blessing of Salvation16% of base mana40 yd range
Instant
Reagents: Symbol of Kings
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Hammer of JusticeRank 1
30 Mana10 yd range
Instant1 min cooldown
Stuns the target for 3 sec.
Hammer of JusticeRank 2
50 Mana10 yd range
Instant1 min cooldown
Stuns the target for 4 sec.
Hammer of JusticeRank 3
75 Mana10 yd range
Instant1 min cooldown
Stuns the target for 5 sec.
Hammer of JusticeRank 4
100 Mana10 yd range
Instant1 min cooldown
Stuns the target for 6 sec.
Holy ShieldRank 1
150 Mana
Instant10 sec cooldown
Requires Shields
Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Holy ShieldRank 2
195 Mana
Instant10 sec cooldown
Requires Shields
Increases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
Holy ShieldRank 3
240 Mana
Instant10 sec cooldown
Requires Shields
Increases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
Righteous Fury30% of base mana
Instant
Increases the threat generated by your Holy attacks by 60%. Lasts 30 min.
Seal of FuryRank 1
40 Mana
Instant
Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 32 to 34 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Seal of FuryRank 2
60 Mana
Instant
Fills you with divine fury for 30 sec, causing melee attacks to inflict an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 47 to 51 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Seal of FuryRank 3
90 Mana
Instant
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 14 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 66 to 72 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Seal of FuryRank 4
120 Mana
Instant
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 19 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 86 to 94 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Seal of FuryRank 5
140 Mana
Instant
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 25 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 111 to 121 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Seal of FuryRank 6
170 Mana
Instant
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 32 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 140 to 150 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Seal of FuryRank 7
200 Mana
Instant
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 153 to 167 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Seal of Justice13% of base mana
Instant
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Shadow Resistance AuraRank 1
Instant
Gives 30 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Shadow Resistance AuraRank 2
Instant
Gives 45 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Shadow Resistance AuraRank 3
Instant
Gives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Swift JudgementInstant1 min cooldown
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
Templar's Bulwark110 Mana
Instant5 min cooldown
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Rank 1
20 Mana30 yd range
Instant
Places a Blessing on the friendly target, increasing melee attack power by 14 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Blessing of MightRank 2
30 Mana30 yd range
Instant
Places a Blessing on the friendly target, increasing melee attack power by 25 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Blessing of MightRank 3
45 Mana30 yd range
Instant
Places a Blessing on the friendly target, increasing melee attack power by 40 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Blessing of MightRank 4
60 Mana30 yd range
Instant
Places a Blessing on the friendly target, increasing melee attack power by 61 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Blessing of MightRank 5
85 Mana30 yd range
Instant
Places a Blessing on the friendly target, increasing melee attack power by 83 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Blessing of MightRank 6
110 Mana30 yd range
Instant
Places a Blessing on the friendly target, increasing melee attack power by 112 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Blessing of MightRank 7
130 Mana30 yd range
Instant
Places a Blessing on the friendly target, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Greater Blessing of MightRank 1
220 Mana40 yd range
Instant
Reagents: Symbol of Kings
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 112 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Greater Blessing of MightRank 2
260 Mana40 yd range
Instant
Reagents: Symbol of Kings
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Holy StrikeRank 1
5 ManaMelee Range
Instant10 sec cooldown
An instant strike that causes 25% weapon damage plus an additional 2 to 4 as Holy damage.
Holy StrikeRank 2
9 ManaMelee Range
Instant10 sec cooldown
An instant strike that causes 29% weapon damage plus an additional 4 to 6 as Holy damage.
Holy StrikeRank 3
12 ManaMelee Range
Instant10 sec cooldown
An instant strike that causes 32% weapon damage plus an additional 5 to 8 as Holy damage.
Holy StrikeRank 4
14 ManaMelee Range
Instant10 sec cooldown
An instant strike that causes 36% weapon damage plus an additional 7 to 11 as Holy damage.
Holy StrikeRank 5
16 ManaMelee Range
Instant10 sec cooldown
An instant strike that causes 39% weapon damage plus an additional 12 to 16 as Holy damage.
Holy StrikeRank 6
17 ManaMelee Range
Instant10 sec cooldown
An instant strike that causes 43% weapon damage plus an additional 22 to 29 as Holy damage.
Holy StrikeRank 7
19 ManaMelee Range
Instant10 sec cooldown
An instant strike that causes 46% weapon damage plus an additional 33 to 42 as Holy damage.
Holy StrikeRank 8
20 ManaMelee Range
Instant10 sec cooldown
An instant strike that causes 50% weapon damage plus an additional 40 to 53 as Holy damage.
Judgement6% of base mana10 yd range
Instant10 sec cooldown
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect.
Repentance60 Mana20 yd range
Instant1 min cooldown
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Retribution AuraRank 1
Instant
Causes 5 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Retribution AuraRank 2
Instant
Causes 8 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Retribution AuraRank 3
Instant
Causes 12 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Retribution AuraRank 4
Instant
Causes 16 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Retribution AuraRank 5
Instant
Causes 20 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Seal of CommandRank 1
65 Mana
Instant
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 145 if the target is stunned or incapacitated.
Seal of CommandRank 2
110 Mana
Instant
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 97 to 104 Holy damage, 194 to 208 if the target is stunned or incapacitated.
Seal of CommandRank 3
140 Mana
Instant
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 124 to 134 Holy damage, 248 to 268 if the target is stunned or incapacitated.
Seal of CommandRank 4
180 Mana
Instant
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 154 to 168 Holy damage, 309 to 335 if the target is stunned or incapacitated.
Seal of CommandRank 5
210 Mana
Instant
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 169 to 187 Holy damage, 339 to 373 if the target is stunned or incapacitated.
Seal of the CrusaderRank 1
25 Mana
Instant
Fills the Paladin with the spirit of a crusader for 30 sec, granting 35 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 23. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Seal of the CrusaderRank 2
40 Mana
Instant
Fills the Paladin with the spirit of a crusader for 30 sec, granting 59 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 35. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Seal of the CrusaderRank 3
65 Mana
Instant
Fills the Paladin with the spirit of a crusader for 30 sec, granting 107 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 58. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Seal of the CrusaderRank 4
90 Mana
Instant
Fills the Paladin with the spirit of a crusader for 30 sec, granting 161 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 92. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Seal of the CrusaderRank 5
125 Mana
Instant
Fills the Paladin with the spirit of a crusader for 30 sec, granting 238 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 127. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Seal of the CrusaderRank 6
160 Mana
Instant
Fills the Paladin with the spirit of a crusader for 30 sec, granting 325 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 161. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Racials
Paladin olabilen ırklar. Metinler oyundaki gibi İngilizce.
Horde
Blood FuryInstant, 2 min cooldown. Increases Attack Power and Spell Power by 10% for 15 sec.
HardinessDuration of Stun effects on you reduced by 20%.
Axe SpecializationIncreases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.
Shatter CurseInstant, 3 min cooldown. Instantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% for 8 sec.
Underwater BreathingUnderwater breath lasts 300% longer than normal.
Will of the ForsakenInstant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.
Cannibalize5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Touch of the GraveYour spells and attacks with a damage part have a chance (10% for casters, 5% for melee) to drain Health from the target, up to 5% of your maximum Health. 1 sec internal cooldown. Does not break crowd control.
War Stomp0.5 sec cast, 2 min cooldown. Stuns up to 5 enemies within 8 yds for 2 sec.
EnduranceTotal Health increased by 5% and chance to hit increased by 1%.
CultivationInstant. Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once. In play it goes on a 1 hour cooldown, though its tooltip shows none.
PlainsrunningGain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect.
BerserkingInstant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 10 sec.
RegenerationHealth regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.
Beast SlayingDamage dealt versus Beasts increased by 5%.
Rapid RegenerationChanneled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Walk on AirInstant, 2 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
Skysight0.5 sec cast, 2 min cooldown. Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.
Elemental InsightDamage dealt versus Elementals increased by 5%.
Wind BlessedIncreases your spellcasting, melee, and ranged Haste by 1%.
Alliance
Sword SpecializationIncreases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.
The Human SpiritSpirit increased by 5%.
PerceptionInstant, 3 min cooldown. Dramatically increases stealth detection for 20 sec.
Will to SurviveInstant, 3 min cooldown. Instantly removes all Stun effects.
Find TreasureInstant. Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until canceled.
StoneformInstant, 3 min cooldown. Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Mace SpecializationIncreases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.
Big Game HunterDamage dealt versus Beasts increased by 5%.
ShadowmeldInstant, 10 sec cooldown. Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
QuicknessDodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
Wisp SpiritTransform into a wisp upon death, increasing movement speed by 75%.
Elune's LightInstant, 3 min cooldown. Increases your critical strike chance with all spells and attacks by 10% for 15 sec.
Escape ArtistInstant, 2 min cooldown. Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
Expansive MindMaximum Mana, Rage or Energy increased by 5%, whichever your class uses.
Engineering SpecializationYour gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Eureka!Instant, 2 min cooldown. Your next 3 non-periodic damaging abilities cost 10% less (Mana, Rage or Energy) and deal 10% more damage. For Priests, your next 3 non-periodic damaging or healing abilities cost 10% less Mana and do 10% more damage or healing. Periodic effects get nothing from it; a channeled spell is not periodic. The Mage's own tooltip is the one that leaves out non-periodic.
Walk on AirInstant, 2 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
Read Ley Line2 sec cast, 2 min cooldown. Attempt to tap into the power of a nearby ley line, increasing your Health and Mana regeneration by 100%. Lasts 15 sec if no ley line is nearby, and 15 min if one is found.
Elemental InsightDamage dealt versus Elementals increased by 5%.
Wind BlessedIncreases your spellcasting, melee, and ranged Haste by 1%.
Legacy Perks
Adventure
High Alert 2 rankIncreases your ability to detect nearby targets with Stealth as if your level were increased by 1. Ineffective in Battlegrounds.
Well Rested 5 rankYour rested experience accumulates 4% faster and your rested experience cap is increased by 4%.
Talented 5 rankYou gain talent points every level starting at level 9 instead of starting at level 10, but you still may not have more than 51 total talent points.
Unknown 1 rankTo be added in a future update.
Unknown 1 rankTo be added in a future update.
Thrill of Adventure 5 rankYou gain 1% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.
Field Guide 3 rankReduces your cooldown on adding Camp features by 8%
Frequent Flier 1 rankYou receive a 50% discount on all flight paths, and your flight path mount flies 20% faster.
Field Medicine 2 rankReduces the duration of the Recently Bandaged effect by 5 sec when you use a bandage. Ineffective in dungeons, raids, and battlegrounds.
Resourcefulness
For Great Honor 5 rankIncreases Honor Points gained by 2%.
Gourmand 3 rankIncreases the duration of beneficial effects from eating food by 33%.
Permanence 2 rankYour class abilities which grant long-duration stat or attribute benefits to all party or raid members last 50% longer, and the benefits you gain from resting at a camp last 50% longer.
Unknown 1 rankTo be added in a future update.
Unknown 1 rankTo be added in a future update.
The Quick and the Dead 2 rankIncreases movement speed while dead by 5% and your helpful spells and abilities cost no resources for 1 min after being resurrected or until you enter combat.
Reagent Economy 1 rankYour class abilities no longer require reagents purchaseable from vendors.
Reinforce 5 rankYou take 8% less durability loss when you die.
Diplomat 5 rankIncreases your reputation gains by 2%.
Professions
Master Chef 5 rankYour cooking recipes have a 10% chance to create an extra result.
Working Overtime 5 rankIncreases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 4%.
Bartering 2 rankReduces the gold price of items from all vendors by 5%.
Dedicated Study 1 rankIncreases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary Tradeskills and all three Secondary Tradeskills, you will gain 2 to 4 of a random Elemental Essence.
Bountiful Harvest 5 rankYou discover 20% more Scarce materials from Mining, Herbalism, and Skinning.
Performance Bonus 3 rankYou have a 5% chance to receive 100% increased Merchant's Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics.
Unknown 1 rankTo be added in a future update.
Unknown 1 rankTo be added in a future update.
Luremaster 2 rankWhile fishing with a Lure active, you have a 25% chance to catch an extra fish.
Büyü kitabı, racials, yeni yetenekler ve Legacy Perks: talentsforever.com, CC BY 4.0.
