Shaman
Elemental Combat
Rank 0/5
Next rank:Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.
Next rank:Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 4%.
Next rank:Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 6%.
Next rank:Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 8%.
Next rank:Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
ConcussionRank 0/5
Next rank:Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%.
Next rank:Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 2%.
Next rank:Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 3%.
Next rank:Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 4%.
Next rank:Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Elemental WardingRank 0/3
Requires 5 points in Elemental Combat Talents
Next rank:Reduces damage taken from Fire, Frost, and Nature effects by 3%.
Next rank:Reduces damage taken from Fire, Frost, and Nature effects by 7%.
Next rank:Reduces damage taken from Fire, Frost, and Nature effects by 10%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
ReverberationRank 0/5
Requires 5 points in Elemental Combat Talents
Next rank:Reduces the cooldown of your Shock spells by 0.2 second.
Next rank:Reduces the cooldown of your Shock spells by 0.4 second.
Next rank:Reduces the cooldown of your Shock spells by 0.6 second.
Next rank:Reduces the cooldown of your Shock spells by 0.8 second.
Next rank:Reduces the cooldown of your Shock spells by 1 second.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Call of FlameRank 0/3
Requires 5 points in Elemental Combat Talents
Next rank:Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%.
Next rank:Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 10%.
Next rank:Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Elemental DevastationRank 0/3
Requires 5 points in Elemental Combat Talents
Next rank:Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 3% for 10 seconds.
Next rank:Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 6% for 10 seconds.
Next rank:Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 9% for 10 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Elemental FocusRank 0/1
Requires 10 points in Elemental Combat Talents
Next rank:Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Elemental AlacrityRank 0/3
Requires 10 points in Elemental Combat Talents
Next rank:Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 second.
Next rank:Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.33 second.
Next rank:Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.5 second.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved Fire NovaRank 0/2
Requires 15 points in Elemental Combat Talents
Next rank:Increases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 seconds.
Next rank:Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Eye of the StormRank 0/3
Requires 15 points in Elemental Combat Talents
Next rank:Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 23%.
Next rank:Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 47%.
Next rank:Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 70%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Call of ThunderRank 0/1
Requires 15 points in Elemental Combat Talents
Requires 3 points in Elemental Alacrity
Next rank:Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Elemental ReachRank 0/2
Requires 20 points in Elemental Combat Talents
Next rank:Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards, and increases the range of your Flame Shock spell by 8 yards.
Next rank:Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards, and increases the range of your Flame Shock spell by 15 yards.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Lightning OverloadRank 0/3
Requires 20 points in Elemental Combat Talents
Next rank:Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Next rank:Gives your Lightning Bolt and Chain Lightning spells a 7% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Next rank:Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
İnceleniyor: oyunla henüz karşılaştırılmadı.
EarthboundRank 0/1
Requires 20 points in Elemental Combat Talents
Next rank:Your Earthbind Totem Immobilizes nearby targets for 5 seconds when cast.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Elemental FuryRank 0/5
Requires 25 points in Elemental Combat Talents
Requires 1 point in Call of Thunder
Next rank:Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.
Next rank:Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 40%.
Next rank:Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 60%.
Next rank:Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 80%.
Next rank:Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Lava BurstRank 0/1
Requires 30 points in Elemental Combat Talents
Requires 3 points in Lightning Overload
Next rank:You hurl molten lava at the target, dealing 164 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Enhancement
Rank 0/2
Next rank:Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
Next rank:Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Thundering StrikesRank 0/5
Next rank:Improves your chance to get a critical strike with all spells and attacks by 1%.
Next rank:Improves your chance to get a critical strike with all spells and attacks by 2%.
Next rank:Improves your chance to get a critical strike with all spells and attacks by 3%.
Next rank:Improves your chance to get a critical strike with all spells and attacks by 4%.
Next rank:Improves your chance to get a critical strike with all spells and attacks by 5%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Ancestral KnowledgeRank 0/5
Next rank:Increases your Intellect by 2%.
Next rank:Increases your Intellect by 4%.
Next rank:Increases your Intellect by 6%.
Next rank:Increases your Intellect by 8%.
Next rank:Increases your Intellect by 10%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Guardian TotemsRank 0/2
Requires 5 points in Enhancement Talents
Next rank:Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 second.
Next rank:Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Mental DexterityRank 0/3
Requires 5 points in Enhancement Talents
Next rank:Increases your Attack Power by an amount equal to 33% of your Intellect.
Next rank:Increases your Attack Power by an amount equal to 67% of your Intellect.
Next rank:Increases your Attack Power by an amount equal to 100% of your Intellect.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved Ghost WolfRank 0/2
Requires 5 points in Enhancement Talents
Next rank:Reduces the cast time of your Ghost Wolf spell by 1 sec, and Ghost Wolf may be used indoors.
Next rank:Reduces the cast time of your Ghost Wolf spell by 3 sec, and Ghost Wolf may be used indoors.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved Lightning ShieldRank 0/3
Requires 5 points in Enhancement Talents
Next rank:Increases the damage done by your Lightning Shield orbs by 5%.
Next rank:Increases the damage done by your Lightning Shield orbs by 10%.
Next rank:Increases the damage done by your Lightning Shield orbs by 15%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Elemental WeaponsRank 0/3
Requires 10 points in Enhancement Talents
Next rank:Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
Next rank:Increases the melee attack power bonus of your Rockbiter Weapon by 13%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%.
Next rank:Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Shamanistic FocusRank 0/1
Requires 10 points in Enhancement Talents
Next rank:Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
AnticipationRank 0/3
Requires 10 points in Enhancement Talents
Next rank:Increases your chance to dodge by an additional 2%.
Next rank:Increases your chance to dodge by an additional 4%.
Next rank:Increases your chance to dodge by an additional 6%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
ToughnessRank 0/5
Requires 15 points in Enhancement Talents
Next rank:Increases your Stamina by 2%.
Next rank:Increases your Stamina by 4%.
Next rank:Increases your Stamina by 6%.
Next rank:Increases your Stamina by 8%.
Next rank:Increases your Stamina by 10%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
FlurryRank 0/5
Requires 15 points in Enhancement Talents
Requires 3 points in Mental Dexterity
Next rank:Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
Next rank:Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.
Next rank:Increases your attack speed by 15% for your next 3 swings after dealing a melee critical strike.
Next rank:Increases your attack speed by 20% for your next 3 swings after dealing a melee critical strike.
Next rank:Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
İnceleniyor: oyunla henüz karşılaştırılmadı.
StormstrikeRank 0/1
Requires 15 points in Enhancement Talents
Next rank:Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Spirit WeaponsRank 0/1
Requires 20 points in Enhancement Talents
Next rank:Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Mental QuicknessRank 0/2
Requires 20 points in Enhancement Talents
Next rank:Increases your spell damage and healing by up to 15% of your Intellect.
Next rank:Increases your spell damage and healing by up to 30% of your Intellect.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved StormstrikeRank 0/2
Requires 20 points in Enhancement Talents
Requires 1 point in Stormstrike
Next rank:When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 seconds, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.
Next rank:When you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 seconds, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Maelstrom WeaponRank 0/5
Requires 25 points in Enhancement Talents
Next rank:When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 seconds.
Next rank:When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 8%. Stacks up to 5 times. Lasts 30 seconds.
Next rank:When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 12%. Stacks up to 5 times. Lasts 30 seconds.
Next rank:When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 16%. Stacks up to 5 times. Lasts 30 seconds.
Next rank:When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Rage of the FarseerRank 0/1
Requires 30 points in Enhancement Talents
Requires 2 points in Mental Quickness
Next rank:Increases your attack speed by 30% for 25 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Restoration
Rank 0/5
Next rank:Reduces the casting time of your Healing Wave spell by 0.1 second.
Next rank:Reduces the casting time of your Healing Wave spell by 0.2 second.
Next rank:Reduces the casting time of your Healing Wave spell by 0.3 second.
Next rank:Reduces the casting time of your Healing Wave spell by 0.4 second.
Next rank:Reduces the casting time of your Healing Wave spell by 0.5 second.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Totemic FocusRank 0/5
Next rank:Reduces the Mana cost of your totems and any spells that summon or move them by 5%.
Next rank:Reduces the Mana cost of your totems and any spells that summon or move them by 10%.
Next rank:Reduces the Mana cost of your totems and any spells that summon or move them by 15%.
Next rank:Reduces the Mana cost of your totems and any spells that summon or move them by 20%.
Next rank:Reduces the Mana cost of your totems and any spells that summon or move them by 25%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
MindfulnessRank 0/3
Requires 5 points in Restoration Talents
Next rank:Allows 17% of your Mana regeneration to continue while casting.
Next rank:Allows 33% of your Mana regeneration to continue while casting.
Next rank:Allows 50% of your Mana regeneration to continue while casting.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Natural GraceRank 0/3
Requires 5 points in Restoration Talents
Next rank:Reduces the threat generated by your spells by 5%.
Next rank:Reduces the threat generated by your spells by 10%.
Next rank:Reduces the threat generated by your spells by 15%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Tidal FocusRank 0/5
Requires 5 points in Restoration Talents
Next rank:Reduces the Mana cost of your healing spells by 1% and improves your chance to hit by 1%.
Next rank:Reduces the Mana cost of your healing spells by 2% and improves your chance to hit by 2%.
Next rank:Reduces the Mana cost of your healing spells by 3% and improves your chance to hit by 3%.
Next rank:Reduces the Mana cost of your healing spells by 4% and improves your chance to hit by 4%.
Next rank:Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved ReincarnationRank 0/2
Requires 5 points in Restoration Talents
Next rank:Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.
Next rank:Reduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Ancestral HealingRank 0/3
Requires 10 points in Restoration Talents
Next rank:Increases your target's armor value by 8% for 15 seconds after getting a critical effect from one of your healing spells.
Next rank:Increases your target's armor value by 17% for 15 seconds after getting a critical effect from one of your healing spells.
Next rank:Increases your target's armor value by 25% for 15 seconds after getting a critical effect from one of your healing spells.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Healing FocusRank 0/3
Requires 10 points in Restoration Talents
Next rank:Gives you a 23% chance to avoid interruption caused by damage while casting any healing spell.
Next rank:Gives you a 47% chance to avoid interruption caused by damage while casting any healing spell.
Next rank:Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Water ShieldRank 0/1
Requires 10 points in Restoration Talents
Next rank:The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 minutes. Only one Elemental Shield can be active on the Shaman at any one time.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Tidal MasteryRank 0/5
Requires 15 points in Restoration Talents
Next rank:Increases the critical effect chance of your healing spells by 1%.
Next rank:Increases the critical effect chance of your healing spells by 2%.
Next rank:Increases the critical effect chance of your healing spells by 3%.
Next rank:Increases the critical effect chance of your healing spells by 4%.
Next rank:Increases the critical effect chance of your healing spells by 5%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Restorative TotemsRank 0/5
Requires 15 points in Restoration Talents
Next rank:Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.
Next rank:Increases the effect of your Mana Spring Totem by 10% and increases the effect of your Healing Stream Totem by 20%.
Next rank:Increases the effect of your Mana Spring Totem by 15% and increases the effect of your Healing Stream Totem by 30%.
Next rank:Increases the effect of your Mana Spring Totem by 20% and increases the effect of your Healing Stream Totem by 40%.
Next rank:Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Mana Tide TotemRank 0/1
Requires 15 points in Restoration Talents
Next rank:Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 seconds that restores 88 mana every 3 seconds to group members within 30 yards.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Healing WayRank 0/3
Requires 20 points in Restoration Talents
Next rank:Increases the amount healed by your Healing Wave spell by 8%.
Next rank:Increases the amount healed by your Healing Wave spell by 17%.
Next rank:Increases the amount healed by your Healing Wave spell by 25%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Nature's SwiftnessRank 0/1
Requires 20 points in Restoration Talents
Next rank:When activated, your next Nature spell with a casting time less than 10 seconds. becomes an instant cast spell.
İnceleniyor: oyunla henüz karşılaştırılmadı.
PurificationRank 0/5
Requires 25 points in Restoration Talents
Next rank:Increases the effectiveness of your healing spells by 2%.
Next rank:Increases the effectiveness of your healing spells by 4%.
Next rank:Increases the effectiveness of your healing spells by 6%.
Next rank:Increases the effectiveness of your healing spells by 8%.
Next rank:Increases the effectiveness of your healing spells by 10%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
RiptideRank 0/1
Requires 30 points in Restoration Talents
Requires 3 points in Healing Way
Next rank:Heals a friendly target for 480, an additional 445 over 15 seconds, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Yeni Shaman yetenekleri
Bu sınıfta Forever'da yeni veya değişmiş yetenekler.
Lightning BoltRanks 4 to 10 cast in 2.5 sec, half a second under Classic's 3. Ranks 1 to 3 keep 1.5, 2 and 2.5 sec.
Chain LightningAlso half a second faster: rank 1 is a 2 sec cast, 6 sec cooldown, 3 targets, each jump 30% weaker. Max Elemental Alacrity brings Lightning Bolt to the same 2 sec.
Totemic ProjectionNew: pick a spot up to 30 yd away and your totems move there. Seen on Guzu's stream. Totemic Recall is in too.
Totems last 5 minLasting totems last 5 min now (most were 2 min in Classic; Healing Stream and Mana Spring 1 min). Searing (30 to 55 sec by rank), Magma (20), Stoneclaw (15), Earthbind and Grounding (45) and Mana Tide (12) keep their short timers. Blizzard's Class Highlights video (3:00) says five minutes.
Call of the Elements, Ancestors and SpiritsNew: each drops up to four totems from its own Totem Bar set in one 3 sec cast. Elements at 20, Ancestors at 30, Spirits at 40.
Ghost WolfStill a 3 sec cast, but Improved Ghost Wolf takes 1 sec off at rank 1 and all 3 at rank 2, and lets it work indoors: instant at 2/2, as Guzu's tooltip showed.
Fire NovaA spell now, not a totem: 30 yd range, instant, 10 sec cooldown, blasts everything within 10 yd of your Fire totem (rank 3 at 32: 195 to 219; rank 5 at 52: 413 to 459). Improved Fire Nova trims 2 or 4 sec off the cooldown.
Shaman Büyü Kitabı · Level 60
Beta'daki Shaman büyü kitabı, tab tab, rank'leriyle.
Bu büyü için tooltip henüz yok.
Armor ProficiencyPassive
Passive
You are proficient in the use of the following armor types: Cloth, Leather, Mail.
BlockPassive
Passive
Gives a chance to block enemy melee and ranged attacks.
DodgePassive
Passive
Gives a chance to dodge enemy melee attacks.
LanguagesPassive
Passive
You are fluent in the following languages:
3 sec cast
Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.
Call of the Elements3 sec cast
Simultaneously places up to 4 totems specified in the Totem Bar.
Call of the Spirits3 sec cast
Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.
Chain LightningRank 1
225 Mana30 yd range
2 sec cast6 sec cooldown
Hurls a lightning bolt at the enemy, dealing 85 to 97 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Chain LightningRank 2
305 Mana30 yd range
2 sec cast6 sec cooldown
Hurls a lightning bolt at the enemy, dealing 97 to 109 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Chain LightningRank 3
390 Mana30 yd range
2 sec cast6 sec cooldown
Hurls a lightning bolt at the enemy, dealing 109 to 121 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Chain LightningRank 4
485 Mana30 yd range
2 sec cast6 sec cooldown
Hurls a lightning bolt at the enemy, dealing 119 to 133 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Earth ShockRank 1
30 Mana20 yd range
Instant6 sec cooldown
Instantly shocks the target with concussive force, causing 19 to 21 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Earth ShockRank 2
50 Mana20 yd range
Instant6 sec cooldown
Instantly shocks the target with concussive force, causing 35 to 37 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Earth ShockRank 3
85 Mana20 yd range
Instant6 sec cooldown
Instantly shocks the target with concussive force, causing 51 to 55 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Earth ShockRank 4
145 Mana20 yd range
Instant6 sec cooldown
Instantly shocks the target with concussive force, causing 83 to 89 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Earth ShockRank 5
240 Mana20 yd range
Instant6 sec cooldown
Instantly shocks the target with concussive force, causing 134 to 142 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Earth ShockRank 6
345 Mana20 yd range
Instant6 sec cooldown
Instantly shocks the target with concussive force, causing 207 to 219 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Earth ShockRank 7
450 Mana20 yd range
Instant6 sec cooldown
Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Earthbind Totem6% of base mana
Instant15 sec cooldown
Tools: Earth Totem
Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards.
Fire NovaRank 1
95 Mana30 yd range
Instant10 sec cooldown
Instantly inflicts 53 to 61 fire damage to enemies within 10 yd of your active Fire totem.
Fire NovaRank 2
170 Mana30 yd range
Instant10 sec cooldown
Instantly inflicts 110 to 124 fire damage to enemies within 10 yd of your active Fire totem.
Fire NovaRank 3
280 Mana30 yd range
Instant10 sec cooldown
Instantly inflicts 195 to 219 fire damage to enemies within 10 yd of your active Fire totem.
Fire NovaRank 4
395 Mana30 yd range
Instant10 sec cooldown
Instantly inflicts 295 to 331 fire damage to enemies within 10 yd of your active Fire totem.
Fire NovaRank 5
520 Mana30 yd range
Instant10 sec cooldown
Instantly inflicts 413 to 459 fire damage to enemies within 10 yd of your active Fire totem.
Flame ShockRank 1
55 Mana20 yd range
Instant6 sec cooldown
Instantly sears the target with fire, causing 24 Fire damage immediately and 28 Fire damage over 12 sec.
Flame ShockRank 2
95 Mana20 yd range
Instant6 sec cooldown
Instantly sears the target with fire, causing 38 Fire damage immediately and 32 Fire damage over 12 sec.
Flame ShockRank 3
160 Mana20 yd range
Instant6 sec cooldown
Instantly sears the target with fire, causing 49 Fire damage immediately and 56 Fire damage over 12 sec.
Flame ShockRank 4
250 Mana20 yd range
Instant6 sec cooldown
Instantly sears the target with fire, causing 89 Fire damage immediately and 84 Fire damage over 12 sec.
Flame ShockRank 5
345 Mana20 yd range
Instant6 sec cooldown
Instantly sears the target with fire, causing 136 Fire damage immediately and 136 Fire damage over 12 sec.
Flame ShockRank 6
410 Mana20 yd range
Instant6 sec cooldown
Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec.
Frost ShockRank 1
115 Mana20 yd range
Instant6 sec cooldown
Instantly shocks the target with frost, causing 68 to 72 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
Frost ShockRank 2
225 Mana20 yd range
Instant6 sec cooldown
Instantly shocks the target with frost, causing 126 to 134 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
Frost ShockRank 3
325 Mana20 yd range
Instant6 sec cooldown
Instantly shocks the target with frost, causing 190 to 200 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
Frost ShockRank 4
430 Mana20 yd range
Instant6 sec cooldown
Instantly shocks the target with frost, causing 278 to 294 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
Lava BurstRank 1
165 Mana30 yd range
2.5 sec cast10 sec cooldown
You hurl molten lava at the target, dealing 150 to 192 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Lava BurstRank 2
230 Mana30 yd range
2.5 sec cast10 sec cooldown
You hurl molten lava at the target, dealing 179 to 229 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Lava BurstRank 3
265 Mana30 yd range
2.5 sec cast10 sec cooldown
You hurl molten lava at the target, dealing 192 to 248 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Lightning BoltRank 1
15 Mana30 yd range
1.5 sec cast
Casts a bolt of lightning at the target for 14 to 16 Nature damage.
Lightning BoltRank 2
30 Mana30 yd range
2 sec cast
Casts a bolt of lightning at the target for 25 to 29 Nature damage.
Lightning BoltRank 3
45 Mana30 yd range
2.5 sec cast
Casts a bolt of lightning at the target for 42 to 50 Nature damage.
Lightning BoltRank 4
60 Mana30 yd range
2.5 sec cast
Casts a bolt of lightning at the target for 59 to 67 Nature damage.
Lightning BoltRank 5
85 Mana30 yd range
2.5 sec cast
Casts a bolt of lightning at the target for 78 to 90 Nature damage.
Lightning BoltRank 6
110 Mana30 yd range
2.5 sec cast
Casts a bolt of lightning at the target for 108 to 122 Nature damage.
Lightning BoltRank 7
135 Mana30 yd range
2.5 sec cast
Casts a bolt of lightning at the target for 142 to 160 Nature damage.
Lightning BoltRank 8
160 Mana30 yd range
2.5 sec cast
Casts a bolt of lightning at the target for 158 to 176 Nature damage.
Lightning BoltRank 9
190 Mana30 yd range
2.5 sec cast
Casts a bolt of lightning at the target for 173 to 193 Nature damage.
Lightning BoltRank 10
220 Mana30 yd range
2.5 sec cast
Casts a bolt of lightning at the target for 189 to 211 Nature damage.
Magma TotemRank 1
230 Mana
Instant
Tools: Fire Totem
Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 20 Fire damage to creatures within 8 yards every 2 seconds.
Magma TotemRank 2
360 Mana
Instant
Tools: Fire Totem
Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 35 Fire damage to creatures within 8 yards every 2 seconds.
Magma TotemRank 3
500 Mana
Instant
Tools: Fire Totem
Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 52 Fire damage to creatures within 8 yards every 2 seconds.
Magma TotemRank 4
650 Mana
Instant
Tools: Fire Totem
Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73 Fire damage to creatures within 8 yards every 2 seconds.
PurgeRank 1
10% of base mana30 yd range
Instant
Purges the enemy target, removing 1 magic effect.
PurgeRank 2
10% of base mana30 yd range
Instant
Purges the enemy target, removing 2 beneficial magic effects.
Searing TotemRank 1
25 Mana
Instant
Tools: Fire Totem
Summons a Searing Totem with 5 health at your feet for 30 sec that repeatedly attacks an enemy within 20 yards for 9 to 11 Fire damage.
Searing TotemRank 2
45 Mana
Instant
Tools: Fire Totem
Summons a Searing Totem with 5 health at your feet for 35 sec that repeatedly attacks an enemy within 20 yards for 13 to 17 Fire damage.
Searing TotemRank 3
75 Mana
Instant
Tools: Fire Totem
Summons a Searing Totem with 5 health at your feet for 40 sec that repeatedly attacks an enemy within 20 yards for 19 to 25 Fire damage.
Searing TotemRank 4
110 Mana
Instant
Tools: Fire Totem
Summons a Searing Totem with 5 health at your feet for 45 sec that repeatedly attacks an enemy within 20 yards for 26 to 34 Fire damage.
Searing TotemRank 5
145 Mana
Instant
Tools: Fire Totem
Summons a Searing Totem with 5 health at your feet for 50 sec that repeatedly attacks an enemy within 20 yards for 33 to 45 Fire damage.
Searing TotemRank 6
170 Mana
Instant
Tools: Fire Totem
Summons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within 20 yards for 40 to 54 Fire damage.
Stoneclaw TotemRank 1
15 Mana
Instant30 sec cooldown
Tools: Earth Totem
Summons a Stoneclaw Totem with 206 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
Stoneclaw TotemRank 2
30 Mana
Instant30 sec cooldown
Tools: Earth Totem
Summons a Stoneclaw Totem with 276 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
Stoneclaw TotemRank 3
55 Mana
Instant30 sec cooldown
Tools: Earth Totem
Summons a Stoneclaw Totem with 316 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
Stoneclaw TotemRank 4
75 Mana
Instant30 sec cooldown
Tools: Earth Totem
Summons a Stoneclaw Totem with 346 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
Stoneclaw TotemRank 5
105 Mana
Instant30 sec cooldown
Tools: Earth Totem
Summons a Stoneclaw Totem with 426 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
Stoneclaw TotemRank 6
140 Mana
Instant30 sec cooldown
Tools: Earth Totem
Summons a Stoneclaw Totem with 486 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
Totemic RecallInstant
Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.
150 Mana
10 sec cast15 min cooldown
Yanks the caster through the twisting nether back to home. Speak to an Innkeeper in a different place to change your home location.
Far Sight80 ManaUnlimited range
2 sec cast
Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.
Fire Resistance TotemRank 1
75 Mana
Instant
Tools: Water Totem
Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 30.
Fire Resistance TotemRank 2
120 Mana
Instant
Tools: Water Totem
Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 45.
Fire Resistance TotemRank 3
180 Mana
Instant
Tools: Water Totem
Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 60.
Flametongue TotemRank 1
90 Mana
Instant
Tools: Fire Totem
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 30 yards. Each hit causes 6 to 22 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
Flametongue TotemRank 2
140 Mana
Instant
Tools: Fire Totem
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 9 to 31 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
Flametongue TotemRank 3
200 Mana
Instant
Tools: Fire Totem
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 13 to 42 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
Flametongue TotemRank 4
275 Mana
Instant
Tools: Fire Totem
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 17 to 55 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
Flametongue WeaponRank 1
30 Mana
Instant
Imbue the Shaman's weapon with fire. Each hit causes 5 to 18 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
Flametongue WeaponRank 2
55 Mana
Instant
Imbue the Shaman's weapon with fire. Each hit causes 7 to 26 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
Flametongue WeaponRank 3
80 Mana
Instant
Imbue the Shaman's weapon with fire. Each hit causes 13 to 42 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
Flametongue WeaponRank 4
105 Mana
Instant
Imbue the Shaman's weapon with fire. Each hit causes 21 to 69 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
Flametongue WeaponRank 5
130 Mana
Instant
Imbue the Shaman's weapon with fire. Each hit causes 30 to 95 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
Flametongue WeaponRank 6
155 Mana
Instant
Imbue the Shaman's weapon with fire. Each hit causes 35 to 112 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
Frost Resistance TotemRank 1
75 Mana
Instant
Tools: Fire Totem
Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 30, if within 30 yards.
Frost Resistance TotemRank 2
120 Mana
Instant
Tools: Fire Totem
Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 45, if within 30 yards.
Frost Resistance TotemRank 3
180 Mana
Instant
Tools: Fire Totem
Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards.
Frostbrand WeaponRank 1
60 Mana
Instant
Imbue the Shaman's weapon with frost. Each hit has a chance of causing 44 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
Frostbrand WeaponRank 2
85 Mana
Instant
Imbue the Shaman's weapon with frost. Each hit has a chance of causing 72 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
Frostbrand WeaponRank 3
110 Mana
Instant
Imbue the Shaman's weapon with frost. Each hit has a chance of causing 117 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
Frostbrand WeaponRank 4
135 Mana
Instant
Imbue the Shaman's weapon with frost. Each hit has a chance of causing 159 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
Frostbrand WeaponRank 5
160 Mana
Instant
Imbue the Shaman's weapon with frost. Each hit has a chance of causing 169 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
Ghost Wolf100 Mana
3 sec cast
Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.
Grace of Air TotemRank 1
155 Mana
Instant
Tools: Air Totem
Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 49. Lasts 5 min.
Grace of Air TotemRank 2
250 Mana
Instant
Tools: Air Totem
Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 77. Lasts 5 min.
Grace of Air TotemRank 3
310 Mana
Instant
Tools: Air Totem
Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 89. Lasts 5 min.
Grounding Totem6% of base mana
Instant15 sec cooldown
Tools: Air Totem
Summons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec.
Lightning ShieldRank 1
45 Mana
Instant
The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 13 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Lightning ShieldRank 2
80 Mana
Instant
The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 24 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Lightning ShieldRank 3
125 Mana
Instant
The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 40 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Lightning ShieldRank 4
180 Mana
Instant
The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 64 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Lightning ShieldRank 5
240 Mana
Instant
The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Lightning ShieldRank 6
305 Mana
Instant
The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 134 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Lightning ShieldRank 7
370 Mana
Instant
The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 178 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Nature Resistance TotemRank 1
75 Mana
Instant
Tools: Air Totem
Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 30.
Nature Resistance TotemRank 2
120 Mana
Instant
Tools: Air Totem
Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 45.
Nature Resistance TotemRank 3
180 Mana
Instant
Tools: Air Totem
Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 60.
Rage of the FarseerInstant3 min cooldown
Increases your attack speed by 30% for 25 sec.
Rockbiter WeaponRank 1
15 Mana
Instant
Imbue the Shaman's weapon, increasing melee attack power by 49 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Rockbiter WeaponRank 2
25 Mana
Instant
Imbue the Shaman's weapon, increasing melee attack power by 79 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Rockbiter WeaponRank 3
50 Mana
Instant
Imbue the Shaman's weapon, increasing melee attack power by 118 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Rockbiter WeaponRank 4
75 Mana
Instant
Imbue the Shaman's weapon, increasing melee attack power by 193 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Rockbiter WeaponRank 5
100 Mana
Instant
Imbue the Shaman's weapon, increasing melee attack power by 355 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Rockbiter WeaponRank 6
125 Mana
Instant
Imbue the Shaman's weapon, increasing melee attack power by 521 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Rockbiter WeaponRank 7
150 Mana
Instant
Imbue the Shaman's weapon, increasing melee attack power by 653 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Sentry Totem65 Mana
Instant
Tools: Air Totem
Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight.
Stoneskin TotemRank 1
30 Mana
Instant
Tools: Earth Totem
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 4. Lasts 5 min.
Stoneskin TotemRank 2
60 Mana
Instant
Tools: Earth Totem
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 7. Lasts 5 min.
Stoneskin TotemRank 3
90 Mana
Instant
Tools: Earth Totem
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 11. Lasts 5 min.
Stoneskin TotemRank 4
115 Mana
Instant
Tools: Earth Totem
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 16. Lasts 5 min.
Stoneskin TotemRank 5
160 Mana
Instant
Tools: Earth Totem
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 22. Lasts 5 min.
Stoneskin TotemRank 6
210 Mana
Instant
Tools: Earth Totem
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 30. Lasts 5 min.
Stormstrike125 ManaMelee Range
Instant8 sec cooldown
Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Strength of Earth TotemRank 1
25 Mana
Instant
Tools: Earth Totem
Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 7. Lasts 5 min.
Strength of Earth TotemRank 2
65 Mana
Instant
Tools: Earth Totem
Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 14. Lasts 5 min.
Strength of Earth TotemRank 3
125 Mana
Instant
Tools: Earth Totem
Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 25. Lasts 5 min.
Strength of Earth TotemRank 4
225 Mana
Instant
Tools: Earth Totem
Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 42. Lasts 5 min.
Strength of Earth TotemRank 5
275 Mana
Instant
Tools: Earth Totem
Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 53. Lasts 5 min.
Totemic Projection25% of base mana30 yd range
Instant1 min cooldown
Relocates your active totems to the specified location.
Water Breathing50 Mana30 yd range
Instant
Reagents: Shiny Fish Scales
Allows the target to breathe underwater for 10 min.
Water Walking95 Mana30 yd range
Instant
Reagents: Fish Oil
Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect.
Windfury TotemRank 1
115 Mana
Instant
Tools: Air Totem
Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 95 extra melee attack power. Lasts 5 min.
Windfury TotemRank 2
175 Mana
Instant
Tools: Air Totem
Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 179 extra melee attack power. Lasts 5 min.
Windfury TotemRank 3
250 Mana
Instant
Tools: Air Totem
Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.
Windfury WeaponRank 1
90 Mana
Instant
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 103 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
Windfury WeaponRank 2
115 Mana
Instant
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 221 extra melee attack power. When appied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
Windfury WeaponRank 3
140 Mana
Instant
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 315 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
Windfury WeaponRank 4
165 Mana
Instant
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
Windwall TotemRank 1
115 Mana
Instant
Tools: Air Totem
Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 32. Lasts 5 min.
Windwall TotemRank 2
170 Mana
Instant
Tools: Air Totem
Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 50. Lasts 5 min.
Windwall TotemRank 3
225 Mana
Instant
Tools: Air Totem
Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 64. Lasts 5 min.
Rank 1
90% of base mana30 yd range
10 sec cast
Returns the spirit to the body, restoring a dead target to life with 65 health and 120 mana. Cannot be cast when in combat.
Ancestral SpiritRank 2
90% of base mana30 yd range
10 sec cast
Returns the spirit to the body, restoring a dead target to life with 150 health and 260 mana. Cannot be cast when in combat.
Ancestral SpiritRank 3
90% of base mana30 yd range
10 sec cast
Returns the spirit to the body, restoring a dead target to life with 250 health and 420 mana. Cannot be cast when in combat.
Ancestral SpiritRank 4
90% of base mana30 yd range
10 sec cast
Returns the spirit to the body, restoring a dead target to life with 400 health and 600 mana. Cannot be cast when in combat.
Ancestral SpiritRank 5
90% of base mana30 yd range
10 sec cast
Returns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat.
Chain HealRank 1
260 Mana40 yd range
2.5 sec cast
Heals the friendly target for 245 to 281, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
Chain HealRank 2
315 Mana40 yd range
2.5 sec cast
Heals the friendly target for 326 to 372, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
Chain HealRank 3
405 Mana40 yd range
2.5 sec cast
Heals the friendly target for 474 to 538, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
Cure Disease9% of base mana30 yd range
Instant
Cures 1 disease on the target.
Cure Poison9% of base mana30 yd range
Instant
Cures 1 poison effect on the target.
Disease Cleansing Totem10% of base mana
Instant
Tools: Water Totem
Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 5 min.
Healing Stream TotemRank 1
40 Mana
Instant
Tools: Water Totem
Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 5 every 2 seconds.
Healing Stream TotemRank 2
50 Mana
Instant
Tools: Water Totem
Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 6 every 2 seconds.
Healing Stream TotemRank 3
60 Mana
Instant
Tools: Water Totem
Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 7 every 2 seconds.
Healing Stream TotemRank 4
70 Mana
Instant
Tools: Water Totem
Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 9 every 2 seconds.
Healing Stream TotemRank 5
80 Mana
Instant
Tools: Water Totem
Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds.
Healing WaveRank 1
25 Mana40 yd range
1.5 sec cast
Heals a friendly target for 36 to 46.
Healing WaveRank 2
45 Mana40 yd range
2 sec cast
Heals a friendly target for 69 to 83.
Healing WaveRank 3
80 Mana40 yd range
2.5 sec cast
Heals a friendly target for 126 to 150.
Healing WaveRank 4
155 Mana40 yd range
3 sec cast
Heals a friendly target for 246 to 288.
Healing WaveRank 5
200 Mana40 yd range
3 sec cast
Heals a friendly target for 328 to 382.
Healing WaveRank 6
265 Mana40 yd range
3 sec cast
Heals a friendly target for 464 to 536.
Healing WaveRank 7
340 Mana40 yd range
3 sec cast
Heals a friendly target for 655 to 753.
Healing WaveRank 8
440 Mana40 yd range
3 sec cast
Heals a friendly target for 928 to 1,062.
Healing WaveRank 9
560 Mana40 yd range
3 sec cast
Heals a friendly target for 1,277 to 1,455.
Healing WaveRank 10
620 Mana40 yd range
3 sec cast
Heals a friendly target for 1,508 to 1,722.
Lesser Healing WaveRank 1
105 Mana40 yd range
1.5 sec cast
Heals a friendly target for 150 to 172.
Lesser Healing WaveRank 2
145 Mana40 yd range
1.5 sec cast
Heals a friendly target for 220 to 248.
Lesser Healing WaveRank 3
185 Mana40 yd range
1.5 sec cast
Heals a friendly target for 297 to 335.
Lesser Healing WaveRank 4
235 Mana40 yd range
1.5 sec cast
Heals a friendly target for 416 to 466.
Lesser Healing WaveRank 5
305 Mana40 yd range
1.5 sec cast
Heals a friendly target for 592 to 660.
Lesser Healing WaveRank 6
380 Mana40 yd range
1.5 sec cast
Heals a friendly target for 775 to 865.
Mana Spring TotemRank 1
40 Mana
Instant
Tools: Water Totem
Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 4 mana every 2 seconds to group members within 30 yards.
Mana Spring TotemRank 2
60 Mana
Instant
Tools: Water Totem
Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 6 mana every 2 seconds to group members within 30 yards.
Mana Spring TotemRank 3
80 Mana
Instant
Tools: Water Totem
Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 8 mana every 2 seconds to group members within 30 yards.
Mana Spring TotemRank 4
100 Mana
Instant
Tools: Water Totem
Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards.
Mana Tide TotemRank 1
10 Mana
Instant5 min cooldown
Tools: Water Totem
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Mana Tide TotemRank 2
30 Mana
Instant5 min cooldown
Tools: Water Totem
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 197 mana every 3 seconds to group members within 30 yards.
Mana Tide TotemRank 3
60 Mana
Instant5 min cooldown
Tools: Water Totem
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards.
Nature's SwiftnessInstant3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
Poison Cleansing Totem10% of base mana
Instant
Tools: Water Totem
Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 30 yards every 5 seconds. Lasts 5 min.
ReincarnationPassive
1 hour cooldown
Reagents: Ankh
Allows you to resurrect yourself upon death with 20% health and mana.
RiptideRank 1
245 Mana40 yd range
Instant6 sec cooldown
Heals a friendly target for 485 to 533, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
RiptideRank 2
300 Mana40 yd range
Instant6 sec cooldown
Heals a friendly target for 614 to 676, an additional 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
RiptideRank 3
385 Mana40 yd range
Instant6 sec cooldown
Heals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Tremor Totem60 Mana
Instant
Tools: Earth Totem
Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min.
Water ShieldInstant
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Racials
Shaman olabilen ırklar. Metinler oyundaki gibi İngilizce.
Horde
Blood FuryInstant, 2 min cooldown. Increases Attack Power and Spell Power by 10% for 15 sec.
HardinessDuration of Stun effects on you reduced by 20%.
Axe SpecializationIncreases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.
Shatter CurseInstant, 3 min cooldown. Instantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% for 8 sec.
Underwater BreathingUnderwater breath lasts 300% longer than normal.
Will of the ForsakenInstant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.
Cannibalize5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Touch of the GraveYour spells and attacks with a damage part have a chance (10% for casters, 5% for melee) to drain Health from the target, up to 5% of your maximum Health. 1 sec internal cooldown. Does not break crowd control.
War Stomp0.5 sec cast, 2 min cooldown. Stuns up to 5 enemies within 8 yds for 2 sec.
EnduranceTotal Health increased by 5% and chance to hit increased by 1%.
CultivationInstant. Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once. In play it goes on a 1 hour cooldown, though its tooltip shows none.
PlainsrunningGain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect.
BerserkingInstant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 10 sec.
RegenerationHealth regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.
Beast SlayingDamage dealt versus Beasts increased by 5%.
Rapid RegenerationChanneled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Walk on AirInstant, 2 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
Skysight0.5 sec cast, 2 min cooldown. Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.
Elemental InsightDamage dealt versus Elementals increased by 5%.
Wind BlessedIncreases your spellcasting, melee, and ranged Haste by 1%.
Alliance
Sword SpecializationIncreases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.
The Human SpiritSpirit increased by 5%.
PerceptionInstant, 3 min cooldown. Dramatically increases stealth detection for 20 sec.
Will to SurviveInstant, 3 min cooldown. Instantly removes all Stun effects.
Find TreasureInstant. Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until canceled.
StoneformInstant, 3 min cooldown. Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Mace SpecializationIncreases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.
Big Game HunterDamage dealt versus Beasts increased by 5%.
ShadowmeldInstant, 10 sec cooldown. Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
QuicknessDodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
Wisp SpiritTransform into a wisp upon death, increasing movement speed by 75%.
Elune's LightInstant, 3 min cooldown. Increases your critical strike chance with all spells and attacks by 10% for 15 sec.
Escape ArtistInstant, 2 min cooldown. Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
Expansive MindMaximum Mana, Rage or Energy increased by 5%, whichever your class uses.
Engineering SpecializationYour gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Eureka!Instant, 2 min cooldown. Your next 3 non-periodic damaging abilities cost 10% less (Mana, Rage or Energy) and deal 10% more damage. For Priests, your next 3 non-periodic damaging or healing abilities cost 10% less Mana and do 10% more damage or healing. Periodic effects get nothing from it; a channeled spell is not periodic. The Mage's own tooltip is the one that leaves out non-periodic.
Walk on AirInstant, 2 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
Read Ley Line2 sec cast, 2 min cooldown. Attempt to tap into the power of a nearby ley line, increasing your Health and Mana regeneration by 100%. Lasts 15 sec if no ley line is nearby, and 15 min if one is found.
Elemental InsightDamage dealt versus Elementals increased by 5%.
Wind BlessedIncreases your spellcasting, melee, and ranged Haste by 1%.
Legacy Perks
Adventure
High Alert 2 rankIncreases your ability to detect nearby targets with Stealth as if your level were increased by 1. Ineffective in Battlegrounds.
Well Rested 5 rankYour rested experience accumulates 4% faster and your rested experience cap is increased by 4%.
Talented 5 rankYou gain talent points every level starting at level 9 instead of starting at level 10, but you still may not have more than 51 total talent points.
Unknown 1 rankTo be added in a future update.
Unknown 1 rankTo be added in a future update.
Thrill of Adventure 5 rankYou gain 1% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.
Field Guide 3 rankReduces your cooldown on adding Camp features by 8%
Frequent Flier 1 rankYou receive a 50% discount on all flight paths, and your flight path mount flies 20% faster.
Field Medicine 2 rankReduces the duration of the Recently Bandaged effect by 5 sec when you use a bandage. Ineffective in dungeons, raids, and battlegrounds.
Resourcefulness
For Great Honor 5 rankIncreases Honor Points gained by 2%.
Gourmand 3 rankIncreases the duration of beneficial effects from eating food by 33%.
Permanence 2 rankYour class abilities which grant long-duration stat or attribute benefits to all party or raid members last 50% longer, and the benefits you gain from resting at a camp last 50% longer.
Unknown 1 rankTo be added in a future update.
Unknown 1 rankTo be added in a future update.
The Quick and the Dead 2 rankIncreases movement speed while dead by 5% and your helpful spells and abilities cost no resources for 1 min after being resurrected or until you enter combat.
Reagent Economy 1 rankYour class abilities no longer require reagents purchaseable from vendors.
Reinforce 5 rankYou take 8% less durability loss when you die.
Diplomat 5 rankIncreases your reputation gains by 2%.
Professions
Master Chef 5 rankYour cooking recipes have a 10% chance to create an extra result.
Working Overtime 5 rankIncreases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 4%.
Bartering 2 rankReduces the gold price of items from all vendors by 5%.
Dedicated Study 1 rankIncreases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary Tradeskills and all three Secondary Tradeskills, you will gain 2 to 4 of a random Elemental Essence.
Bountiful Harvest 5 rankYou discover 20% more Scarce materials from Mining, Herbalism, and Skinning.
Performance Bonus 3 rankYou have a 5% chance to receive 100% increased Merchant's Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics.
Unknown 1 rankTo be added in a future update.
Unknown 1 rankTo be added in a future update.
Luremaster 2 rankWhile fishing with a Lure active, you have a 25% chance to catch an extra fish.
Büyü kitabı, racials, yeni yetenekler ve Legacy Perks: talentsforever.com, CC BY 4.0.
