WOW: FOREVER · TALENT HESAPLAYICI

Warrior

Warrior rehberi

Kalan puan 51

Gereken Level –

Arms

0

Fury

0

Protection

0

Yeni Warrior yetenekleri

Bu sınıfta Forever'da yeni veya değişmiş yetenekler.

  • Rage

    From damage taken and your swings. Slower weapons give more Rage a swing, so it comes in at a steady rate. Out of combat you lose 1.25 Rage a second. From the Rage tooltip and Blizzard's Class Highlights video (0:23).

  • Victory Rush

    Baseline, Arms tab. Instant, 30 sec cooldown: a melee hit that heals 10% of your max health, within 20 sec of a non-trivial kill. Read off Soda's stream via a reader.

  • Tactical Mastery

    A passive in the Arms tab now, not a talent: keep up to 10 Rage when you change stances, and Improved Tactical Mastery adds up to 15 more. From Soda's Warrior video via a reader.

  • Intercept

    Unchanged from Classic: level 30 in the Fury tab, ranks at 42 and 52. Improved Intercept stays in the Fury tree.

  • Slam

    A new rank 1 at 20; Classic's four ranks follow at 30, 38, 46 and 54, one rank number higher. 18 sec cooldown now (Classic had none).

  • Thunder Clap

    Works in Battle or Defensive Stance. Rank 4 slows attacks 20% for 22 sec on up to 4 targets (Classic 10%). Xaryu's stream via a reader; the Classic number from the files.

  • Bloodrage

    Still there, Protection tab: 20% of your base health for 10 Rage, plus 10 more over 10 sec.

  • Shield Wall

    Changed: 15 min cooldown, 60% less damage for 12 sec (Classic 30 min, 75% for 10 sec). No shared cooldown with Retaliation and Recklessness any more: each has its own timer, and Blizzard's Class Highlights video (1:14) says so. Two readers flagged it first.

  • Shield Block

    Changed: 2 charges and 7 sec (Classic 1 block for 5 sec). Still 10 Rage, 5 sec cooldown, Defensive Stance. From a Tyler1 spellbook screenshot a reader sent in.

Warrior Büyü Kitabı · Level 60

Beta'daki Warrior büyü kitabı, tab tab, rank'leriyle.

Racials

Warrior olabilen ırklar. Metinler oyundaki gibi İngilizce.

Horde

OrcWarriorHunterRogueShamanMageWarlock
  • Blood FuryInstant, 2 min cooldown. Increases Attack Power and Spell Power by 10% for 15 sec.
  • HardinessDuration of Stun effects on you reduced by 20%.
  • Axe SpecializationIncreases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.
  • Shatter CurseInstant, 3 min cooldown. Instantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% for 8 sec.
UndeadWarriorPaladinRoguePriestMageWarlock
  • Underwater BreathingUnderwater breath lasts 300% longer than normal.
  • Will of the ForsakenInstant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.
  • Cannibalize5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
  • Touch of the GraveYour spells and attacks with a damage part have a chance (10% for casters, 5% for melee) to drain Health from the target, up to 5% of your maximum Health. 1 sec internal cooldown. Does not break crowd control.
TaurenWarriorHunterShamanDruid
  • War Stomp0.5 sec cast, 2 min cooldown. Stuns up to 5 enemies within 8 yds for 2 sec.
  • EnduranceTotal Health increased by 5% and chance to hit increased by 1%.
  • CultivationInstant. Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once. In play it goes on a 1 hour cooldown, though its tooltip shows none.
  • PlainsrunningGain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect.
TrollWarriorHunterRoguePriestShamanMageWarlock
  • BerserkingInstant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 10 sec.
  • RegenerationHealth regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.
  • Beast SlayingDamage dealt versus Beasts increased by 5%.
  • Rapid RegenerationChanneled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Skyborne (Windshaper)WarriorHunterRogueShamanDruid
  • Walk on AirInstant, 2 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
  • Skysight0.5 sec cast, 2 min cooldown. Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.
  • Elemental InsightDamage dealt versus Elementals increased by 5%.
  • Wind BlessedIncreases your spellcasting, melee, and ranged Haste by 1%.

Alliance

HumanWarriorPaladinHunterRoguePriestMageWarlock
  • Sword SpecializationIncreases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.
  • The Human SpiritSpirit increased by 5%.
  • PerceptionInstant, 3 min cooldown. Dramatically increases stealth detection for 20 sec.
  • Will to SurviveInstant, 3 min cooldown. Instantly removes all Stun effects.
DwarfWarriorPaladinHunterRoguePriestShaman
  • Find TreasureInstant. Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until canceled.
  • StoneformInstant, 3 min cooldown. Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
  • Mace SpecializationIncreases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.
  • Big Game HunterDamage dealt versus Beasts increased by 5%.
Night ElfWarriorHunterRoguePriestDruid
  • ShadowmeldInstant, 10 sec cooldown. Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
  • QuicknessDodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
  • Wisp SpiritTransform into a wisp upon death, increasing movement speed by 75%.
  • Elune's LightInstant, 3 min cooldown. Increases your critical strike chance with all spells and attacks by 10% for 15 sec.
GnomeWarriorRoguePriestMageWarlock
  • Escape ArtistInstant, 2 min cooldown. Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
  • Expansive MindMaximum Mana, Rage or Energy increased by 5%, whichever your class uses.
  • Engineering SpecializationYour gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
  • Eureka!Instant, 2 min cooldown. Your next 3 non-periodic damaging abilities cost 10% less (Mana, Rage or Energy) and deal 10% more damage. For Priests, your next 3 non-periodic damaging or healing abilities cost 10% less Mana and do 10% more damage or healing. Periodic effects get nothing from it; a channeled spell is not periodic. The Mage's own tooltip is the one that leaves out non-periodic.
Skyborne (High Order)WarriorHunterRogueMageDruid
  • Walk on AirInstant, 2 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
  • Read Ley Line2 sec cast, 2 min cooldown. Attempt to tap into the power of a nearby ley line, increasing your Health and Mana regeneration by 100%. Lasts 15 sec if no ley line is nearby, and 15 min if one is found.
  • Elemental InsightDamage dealt versus Elementals increased by 5%.
  • Wind BlessedIncreases your spellcasting, melee, and ranged Haste by 1%.

Legacy Perks

Adventure

  • High Alert 2 rank

    Increases your ability to detect nearby targets with Stealth as if your level were increased by 1. Ineffective in Battlegrounds.

  • Well Rested 5 rank

    Your rested experience accumulates 4% faster and your rested experience cap is increased by 4%.

  • Talented 5 rank

    You gain talent points every level starting at level 9 instead of starting at level 10, but you still may not have more than 51 total talent points.

  • Unknown 1 rank

    To be added in a future update.

  • Unknown 1 rank

    To be added in a future update.

  • Thrill of Adventure 5 rank

    You gain 1% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.

  • Field Guide 3 rank

    Reduces your cooldown on adding Camp features by 8%

  • Frequent Flier 1 rank

    You receive a 50% discount on all flight paths, and your flight path mount flies 20% faster.

  • Field Medicine 2 rank

    Reduces the duration of the Recently Bandaged effect by 5 sec when you use a bandage. Ineffective in dungeons, raids, and battlegrounds.

Resourcefulness

  • For Great Honor 5 rank

    Increases Honor Points gained by 2%.

  • Gourmand 3 rank

    Increases the duration of beneficial effects from eating food by 33%.

  • Permanence 2 rank

    Your class abilities which grant long-duration stat or attribute benefits to all party or raid members last 50% longer, and the benefits you gain from resting at a camp last 50% longer.

  • Unknown 1 rank

    To be added in a future update.

  • Unknown 1 rank

    To be added in a future update.

  • The Quick and the Dead 2 rank

    Increases movement speed while dead by 5% and your helpful spells and abilities cost no resources for 1 min after being resurrected or until you enter combat.

  • Reagent Economy 1 rank

    Your class abilities no longer require reagents purchaseable from vendors.

  • Reinforce 5 rank

    You take 8% less durability loss when you die.

  • Diplomat 5 rank

    Increases your reputation gains by 2%.

Professions

  • Master Chef 5 rank

    Your cooking recipes have a 10% chance to create an extra result.

  • Working Overtime 5 rank

    Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 4%.

  • Bartering 2 rank

    Reduces the gold price of items from all vendors by 5%.

  • Dedicated Study 1 rank

    Increases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary Tradeskills and all three Secondary Tradeskills, you will gain 2 to 4 of a random Elemental Essence.

  • Bountiful Harvest 5 rank

    You discover 20% more Scarce materials from Mining, Herbalism, and Skinning.

  • Performance Bonus 3 rank

    You have a 5% chance to receive 100% increased Merchant's Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics.

  • Unknown 1 rank

    To be added in a future update.

  • Unknown 1 rank

    To be added in a future update.

  • Luremaster 2 rank

    While fishing with a Lure active, you have a 25% chance to catch an extra fish.

Büyü kitabı, racials, yeni yetenekler ve Legacy Perks: talentsforever.com, CC BY 4.0.

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Gündemde: Midnight, Diablo IV, Classic
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