Warrior
Arms
Rank 0/3
Next rank:Reduces the cost of your Heroic Strike ability by 1 Rage.
Next rank:Reduces the cost of your Heroic Strike ability by 2 Rage.
Next rank:Reduces the cost of your Heroic Strike ability by 3 Rage.
İnceleniyor: oyunla henüz karşılaştırılmadı.
DeflectionRank 0/5
Next rank:Increases your Parry chance by 1%.
Next rank:Increases your Parry chance by 2%.
Next rank:Increases your Parry chance by 3%.
Next rank:Increases your Parry chance by 4%.
Next rank:Increases your Parry chance by 5%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved RendRank 0/3
Next rank:Increases the Bleed damage done by your Rend ability by 12%.
Next rank:Increases the Bleed damage done by your Rend ability by 23%.
Next rank:Increases the Bleed damage done by your Rend ability by 35%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved ChargeRank 0/2
Requires 5 points in Arms Talents
Next rank:Increases the Rage generated by your Charge ability by 3.
Next rank:Increases the Rage generated by your Charge ability by 6.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved Tactical MasteryRank 0/5
Requires 5 points in Arms Talents
Next rank:Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.
Next rank:Tactical Mastery lets you retain up to an additional 6 Rage when you change stances.
Next rank:Tactical Mastery lets you retain up to an additional 9 Rage when you change stances.
Next rank:Tactical Mastery lets you retain up to an additional 12 Rage when you change stances.
Next rank:Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved OverpowerRank 0/2
Requires 5 points in Arms Talents
Next rank:Increases the critical strike chance of your Overpower ability by 25%.
Next rank:Increases the critical strike chance of your Overpower ability by 50%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Anger ManagementRank 0/1
Requires 10 points in Arms Talents
Requires 5 points in Improved Tactical Mastery
Next rank:Generates 1 Rage every 3 seconds while in combat, and reduces Rage loss while out of combat by 30%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Deep WoundsRank 0/3
Requires 10 points in Arms Talents
Requires 3 points in Improved Rend
Next rank:Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 seconds.
Next rank:Your critical strikes cause your opponent to Bleed, dealing 40% of your melee weapon's average damage over 12 seconds.
Next rank:Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Spearing StrikeRank 0/1
Requires 15 points in Arms Talents
Next rank:A brutal attack that deals 40% weapon damage, plus an additional 80% weapon damage against Giants, Dragonkin, and mounted targets.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Two-Handed Weapon SpecializationRank 0/3
Requires 15 points in Arms Talents
Next rank:Increases the damage you deal with two-handed melee weapons by 1%.
Next rank:Increases the damage you deal with two-handed melee weapons by 2%.
Next rank:Increases the damage you deal with two-handed melee weapons by 3%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
ImpaleRank 0/2
Requires 15 points in Arms Talents
Next rank:Increases the critical strike damage bonus of your abilities by 10%.
Next rank:Increases the critical strike damage bonus of your abilities by 20%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
BloodthrillRank 0/5
Requires 20 points in Arms Talents
Next rank:Your Main Hand melee attacks against enemies afflicted by your Rend have a 4% chance to allow the use of your Overpower ability on the target. Lasts 6 seconds.
Next rank:Your Main Hand melee attacks against enemies afflicted by your Rend have a 8% chance to allow the use of your Overpower ability on the target. Lasts 6 seconds.
Next rank:Your Main Hand melee attacks against enemies afflicted by your Rend have a 12% chance to allow the use of your Overpower ability on the target. Lasts 6 seconds.
Next rank:Your Main Hand melee attacks against enemies afflicted by your Rend have a 16% chance to allow the use of your Overpower ability on the target. Lasts 6 seconds.
Next rank:Your Main Hand melee attacks against enemies afflicted by your Rend have a 20% chance to allow the use of your Overpower ability on the target. Lasts 6 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Sweeping StrikesRank 0/1
Requires 20 points in Arms Talents
Next rank:Your next 5 melee attacks strike an additional nearby opponent.
İnceleniyor: oyunla henüz karşılaştırılmadı.
WeaponmasterRank 0/5
Requires 20 points in Arms Talents
Next rank:Gives your melee weapon attacks a benefit depending on the weapon. <b style="color:white;">Axe/Polearm:</b> Increases your critical strike chance by 1%. <b style="color:white;">Mace/Staff:</b> Your attacks ignore 3% of your target's armor. <b style="color:white;">Sword:</b> Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
Next rank:Gives your melee weapon attacks a benefit depending on the weapon. <b style="color:white;">Axe/Polearm:</b> Increases your critical strike chance by 2%. <b style="color:white;">Mace/Staff:</b> Your attacks ignore 6% of your target's armor. <b style="color:white;">Sword:</b> Your successful melee attacks have a 2% chance to trigger an extra attack on the target.
Next rank:Gives your melee weapon attacks a benefit depending on the weapon. <b style="color:white;">Axe/Polearm:</b> Increases your critical strike chance by 3%. <b style="color:white;">Mace/Staff:</b> Your attacks ignore 9% of your target's armor. <b style="color:white;">Sword:</b> Your successful melee attacks have a 3% chance to trigger an extra attack on the target.
Next rank:Gives your melee weapon attacks a benefit depending on the weapon. <b style="color:white;">Axe/Polearm:</b> Increases your critical strike chance by 4%. <b style="color:white;">Mace/Staff:</b> Your attacks ignore 12% of your target's armor. <b style="color:white;">Sword:</b> Your successful melee attacks have a 4% chance to trigger an extra attack on the target.
Next rank:Gives your melee weapon attacks a benefit depending on the weapon. <b style="color:white;">Axe/Polearm:</b> Increases your critical strike chance by 5%. <b style="color:white;">Mace/Staff:</b> Your attacks ignore 15% of your target's armor. <b style="color:white;">Sword:</b> Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved SlamRank 0/2
Requires 25 points in Arms Talents
Next rank:Reduces the global cooldown and cast time of your Slam ability by 0.25 second. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3 seconds.
Next rank:Reduces the global cooldown and cast time of your Slam ability by 0.5 second. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved HamstringRank 0/3
Requires 25 points in Arms Talents
Next rank:Gives your Hamstring ability a 5% chance to immobilize the target for 5 seconds.
Next rank:Gives your Hamstring ability a 10% chance to immobilize the target for 5 seconds.
Next rank:Gives your Hamstring ability a 15% chance to immobilize the target for 5 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Mortal StrikeRank 0/1
Requires 30 points in Arms Talents
Requires 1 point in Sweeping Strikes
Next rank:A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Fury
Rank 0/5
Next rank:Increases the area of effect of your Shouts by 10% and reduces their Rage cost by 5%.
Next rank:Increases the area of effect of your Shouts by 20% and reduces their Rage cost by 10%.
Next rank:Increases the area of effect of your Shouts by 30% and reduces their Rage cost by 15%.
Next rank:Increases the area of effect of your Shouts by 40% and reduces their Rage cost by 20%.
Next rank:Increases the area of effect of your Shouts by 50% and reduces their Rage cost by 25%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
CrueltyRank 0/5
Next rank:Improves your chance to get a critical strike with melee attacks by 1%.
Next rank:Improves your chance to get a critical strike with melee attacks by 2%.
Next rank:Improves your chance to get a critical strike with melee attacks by 3%.
Next rank:Improves your chance to get a critical strike with melee attacks by 4%.
Next rank:Improves your chance to get a critical strike with melee attacks by 5%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Lingering RageRank 0/5
Requires 5 points in Fury Talents
Next rank:Increases the time before your Rage begins to decay after leaving combat by 2 seconds.
Next rank:Increases the time before your Rage begins to decay after leaving combat by 4 seconds.
Next rank:Increases the time before your Rage begins to decay after leaving combat by 6 seconds.
Next rank:Increases the time before your Rage begins to decay after leaving combat by 8 seconds.
Next rank:Increases the time before your Rage begins to decay after leaving combat by 10 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Unbridled WrathRank 0/5
Requires 5 points in Fury Talents
Next rank:Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon.
Next rank:Gives you a 24% chance to generate 1 additional Rage when you deal melee damage with a weapon.
Next rank:Gives you a 36% chance to generate 1 additional Rage when you deal melee damage with a weapon.
Next rank:Gives you a 48% chance to generate 1 additional Rage when you deal melee damage with a weapon.
Next rank:Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Furious PrecisionRank 0/3
Requires 10 points in Fury Talents
Next rank:Increases your chance to hit with off-hand attacks by 4%.
Next rank:Increases your chance to hit with off-hand attacks by 7%.
Next rank:Increases your chance to hit with off-hand attacks by 10%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Piercing HowlRank 0/1
Requires 10 points in Fury Talents
Next rank:Causes all enemies within 10 yds to be Dazed, reducing movement speed by 50% for 6 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Blood CrazeRank 0/3
Requires 10 points in Fury Talents
Next rank:Regenerates 1% of your total Health over 6 seconds after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
Next rank:Regenerates 2% of your total Health over 6 seconds after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
Next rank:Regenerates 3% of your total Health over 6 seconds after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Dual Wield SpecializationRank 0/5
Requires 15 points in Fury Talents
Next rank:Increases the damage done by your off-hand weapon by 5% and the Rage generated by your off-hand attacks by 10%.
Next rank:Increases the damage done by your off-hand weapon by 10% and the Rage generated by your off-hand attacks by 20%.
Next rank:Increases the damage done by your off-hand weapon by 15% and the Rage generated by your off-hand attacks by 30%.
Next rank:Increases the damage done by your off-hand weapon by 20% and the Rage generated by your off-hand attacks by 40%.
Next rank:Increases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Raging BlowsRank 0/1
Requires 15 points in Fury Talents
Next rank:Reduces the Rage cost of your Cleave and Whirlwind abilities by 3.
İnceleniyor: oyunla henüz karşılaştırılmadı.
EnrageRank 0/5
Requires 15 points in Fury Talents
Next rank:Gives you a 30% chance to deal 2% increased Physical damage for 12 seconds after being the victim of any damaging attack.
Next rank:Gives you a 30% chance to deal 4% increased Physical damage for 12 seconds after being the victim of any damaging attack.
Next rank:Gives you a 30% chance to deal 6% increased Physical damage for 12 seconds after being the victim of any damaging attack.
Next rank:Gives you a 30% chance to deal 8% increased Physical damage for 12 seconds after being the victim of any damaging attack.
Next rank:Gives you a 30% chance to deal 10% increased Physical damage for 12 seconds after being the victim of any damaging attack.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved ExecuteRank 0/2
Requires 15 points in Fury Talents
Next rank:Reduces the Rage cost of your Execute ability by 3.
Next rank:Reduces the Rage cost of your Execute ability by 5.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved Berserker RageRank 0/2
Requires 20 points in Fury Talents
Next rank:Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
Next rank:Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Death WishRank 0/1
Requires 20 points in Fury Talents
Next rank:When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved InterceptRank 0/2
Requires 20 points in Fury Talents
Next rank:Reduces the cooldown of your Intercept ability by 5 seconds.
Next rank:Reduces the cooldown of your Intercept ability by 10 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
FlurryRank 0/5
Requires 25 points in Fury Talents
Requires 1 point in Death Wish
Next rank:Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.
Next rank:Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.
Next rank:Increases your melee attack speed by 15% for your next 3 swings after dealing a melee critical strike.
Next rank:Increases your melee attack speed by 20% for your next 3 swings after dealing a melee critical strike.
Next rank:Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Gore DrinkerRank 0/2
Requires 25 points in Fury Talents
Requires 5 points in Enrage
Next rank:Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5% of your maximum Health.
Next rank:Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1% of your maximum Health.
İnceleniyor: oyunla henüz karşılaştırılmadı.
BloodthirstRank 0/1
Requires 30 points in Fury Talents
Next rank:Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Protection
Rank 0/2
Next rank:Increases all the Rage generated by your Bloodrage ability by 25%.
Next rank:Increases all the Rage generated by your Bloodrage ability by 50%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Shield SpecializationRank 0/5
Next rank:Increases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.
Next rank:Increases your chance to Block attacks with your shield by 2% and grants you a 40% chance to generate 5 Rage when you Block.
Next rank:Increases your chance to Block attacks with your shield by 3% and grants you a 60% chance to generate 5 Rage when you Block.
Next rank:Increases your chance to Block attacks with your shield by 4% and grants you a 80% chance to generate 5 Rage when you Block.
Next rank:Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Iron WillRank 0/5
Next rank:Reduces the duration of Stun and Fear effects inflicted on you by 3%.
Next rank:Reduces the duration of Stun and Fear effects inflicted on you by 6%.
Next rank:Reduces the duration of Stun and Fear effects inflicted on you by 9%.
Next rank:Reduces the duration of Stun and Fear effects inflicted on you by 12%.
Next rank:Reduces the duration of Stun and Fear effects inflicted on you by 15%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
AnticipationRank 0/5
Requires 5 points in Protection Talents
Next rank:Increases your Defense Skill by 4.
Next rank:Increases your Defense Skill by 8.
Next rank:Increases your Defense Skill by 12.
Next rank:Increases your Defense Skill by 16.
Next rank:Increases your Defense Skill by 20.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved RevengeRank 0/3
Requires 5 points in Protection Talents
Next rank:Increases damage dealt by your Revenge ability by 20%.
Next rank:Increases damage dealt by your Revenge ability by 40%.
Next rank:Increases damage dealt by your Revenge ability by 60%.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved Thunder ClapRank 0/3
Requires 5 points in Protection Talents
Next rank:Reduces the Rage cost of your Thunder Clap ability by 2.
Next rank:Reduces the Rage cost of your Thunder Clap ability by 4.
Next rank:Reduces the Rage cost of your Thunder Clap ability by 6.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Last StandRank 0/1
Requires 10 points in Protection Talents
Next rank:When activated, this ability temporarily grants you 30% of your maximum health for 20 seconds. After the effect expires, the health is lost.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Master of DefenseRank 0/2
Requires 10 points in Protection Talents
Requires 5 points in Shield Specialization
Next rank:Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Next rank:Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved DisarmRank 0/3
Requires 10 points in Protection Talents
Next rank:Reduces the cooldown of your Disarm ability by 7 secs.
Next rank:Reduces the cooldown of your Disarm ability by 13 secs.
Next rank:Reduces the cooldown of your Disarm ability by 20 secs.
İnceleniyor: oyunla henüz karşılaştırılmadı.
DefianceRank 0/3
Requires 10 points in Protection Talents
Next rank:Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.
Next rank:Increases all threat generated in Defensive stance by an additional 10% while a shield is equipped.
Next rank:Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved Sunder ArmorRank 0/3
Requires 15 points in Protection Talents
Next rank:Reduces the Rage cost of your Sunder Armor ability by 1.
Next rank:Reduces the Rage cost of your Sunder Armor ability by 2.
Next rank:Reduces the Rage cost of your Sunder Armor ability by 3.
İnceleniyor: oyunla henüz karşılaştırılmadı.
VanguardRank 0/1
Requires 15 points in Protection Talents
Next rank:Your Charge ability is now usable while in Defensive Stance.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved Shield BashRank 0/2
Requires 15 points in Protection Talents
Next rank:Gives your Shield Bash ability a 50% chance to Silence the target for 3 seconds.
Next rank:Gives your Shield Bash ability a 100% chance to Silence the target for 3 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Improved Shield WallRank 0/2
Requires 20 points in Protection Talents
Next rank:Reduces the cooldown of your Shield Wall ability by 5.5 minutes.
Next rank:Reduces the cooldown of your Shield Wall ability by 11 minutes.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Concussion BlowRank 0/1
Requires 20 points in Protection Talents
Next rank:Stuns the target for 5 seconds.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Focused RageRank 0/3
Requires 20 points in Protection Talents
Next rank:Reduces the Rage cost of your offensive abilities by 1.
Next rank:Reduces the Rage cost of your offensive abilities by 2.
Next rank:Reduces the Rage cost of your offensive abilities by 3.
İnceleniyor: oyunla henüz karşılaştırılmadı.
BastionRank 0/5
Requires 25 points in Protection Talents
Next rank:Increases all damage you deal by 2% while a shield is equipped.
Next rank:Increases all damage you deal by 4% while a shield is equipped.
Next rank:Increases all damage you deal by 6% while a shield is equipped.
Next rank:Increases all damage you deal by 8% while a shield is equipped.
Next rank:Increases all damage you deal by 10% while a shield is equipped.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Shield SlamRank 0/1
Requires 30 points in Protection Talents
Requires 1 point in Concussion Blow
Next rank:Slam the target with your shield, causing 430 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
İnceleniyor: oyunla henüz karşılaştırılmadı.
Yeni Warrior yetenekleri
Bu sınıfta Forever'da yeni veya değişmiş yetenekler.
RageFrom damage taken and your swings. Slower weapons give more Rage a swing, so it comes in at a steady rate. Out of combat you lose 1.25 Rage a second. From the Rage tooltip and Blizzard's Class Highlights video (0:23).
Victory RushBaseline, Arms tab. Instant, 30 sec cooldown: a melee hit that heals 10% of your max health, within 20 sec of a non-trivial kill. Read off Soda's stream via a reader.
Tactical MasteryA passive in the Arms tab now, not a talent: keep up to 10 Rage when you change stances, and Improved Tactical Mastery adds up to 15 more. From Soda's Warrior video via a reader.
InterceptUnchanged from Classic: level 30 in the Fury tab, ranks at 42 and 52. Improved Intercept stays in the Fury tree.
SlamA new rank 1 at 20; Classic's four ranks follow at 30, 38, 46 and 54, one rank number higher. 18 sec cooldown now (Classic had none).
Thunder ClapWorks in Battle or Defensive Stance. Rank 4 slows attacks 20% for 22 sec on up to 4 targets (Classic 10%). Xaryu's stream via a reader; the Classic number from the files.
BloodrageStill there, Protection tab: 20% of your base health for 10 Rage, plus 10 more over 10 sec.
Shield WallChanged: 15 min cooldown, 60% less damage for 12 sec (Classic 30 min, 75% for 10 sec). No shared cooldown with Retaliation and Recklessness any more: each has its own timer, and Blizzard's Class Highlights video (1:14) says so. Two readers flagged it first.
Shield BlockChanged: 2 charges and 7 sec (Classic 1 block for 5 sec). Still 10 Rage, 5 sec cooldown, Defensive Stance. From a Tyler1 spellbook screenshot a reader sent in.
Warrior Büyü Kitabı · Level 60
Beta'daki Warrior büyü kitabı, tab tab, rank'leriyle.
Bu büyü için tooltip henüz yok.
Throw8-30 yd range
0.5 sec cast
Requires Thrown
Hurl a thrown weapon at the target.
Shoot Bow8-30 yd range
1 sec cast
Requires Bows
Bu büyü için tooltip henüz yok.
Shoot Crossbow8-30 yd range
1 sec cast
Requires Crossbows
Bu büyü için tooltip henüz yok.
Shoot Gun8-30 yd range
1 sec cast
Requires Guns
Bu büyü için tooltip henüz yok.
Dual WieldPassive
Passive
Allows one-hand and off-hand weapons to be equipped in the off-hand.
Armor ProficiencyPassive
Passive
You are proficient in the use of the following armor types: Cloth, Leather, Mail, Plate Mail.
BlockPassive
Passive
Gives a chance to block enemy melee and ranged attacks.
DodgePassive
Passive
Gives a chance to dodge enemy melee attacks.
ParryPassive
Passive
Gives a chance to parry enemy melee attacks.
LanguagesPassive
Passive
You are fluent in the following languages:
Instant1 sec cooldown
A balanced combat stance.
ChargeRank 1
8-25 yd range
Instant15 sec cooldown
Requires Battle Stance
Charge an enemy, generate 9 Rage, and Stun it for 1 sec. Cannot be used in combat.
ChargeRank 2
8-25 yd range
Instant15 sec cooldown
Requires Battle Stance
Charge an enemy, generate 12 Rage, and Stun it for 1 sec. Cannot be used in combat.
ChargeRank 3
8-25 yd range
Instant15 sec cooldown
Requires Battle Stance
Charge an enemy, generate 15 Rage, and Stun it for 1 sec. Cannot be used in combat.
HamstringRank 1
10 RageMelee Range
Instant
Requires Battle Stance, Berserker Stance
Maims the enemy, causing 5 damage and slowing the enemy's movement by 40% for 15 sec.
HamstringRank 2
10 RageMelee Range
Instant
Requires Battle Stance, Berserker Stance
Maims the enemy, causing 18 damage and slowing the enemy's movement by 45% for 15 sec.
HamstringRank 3
10 RageMelee Range
Instant
Requires Battle Stance, Berserker Stance
Maims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 sec.
Heroic StrikeRank 1
15 Rage
Next melee
A strong attack that increases melee damage by 11 and causes a high amount of threat.
Heroic StrikeRank 2
15 Rage
Next melee
A strong attack that increases melee damage by 21 and causes a high amount of threat.
Heroic StrikeRank 3
15 Rage
Next melee
A strong attack that increases melee damage by 32 and causes a high amount of threat.
Heroic StrikeRank 4
15 Rage
Next melee
A strong attack that increases melee damage by 44 and causes a high amount of threat.
Heroic StrikeRank 5
15 Rage
Next melee
A strong attack that increases melee damage by 58 and causes a high amount of threat.
Heroic StrikeRank 6
15 Rage
Next melee
A strong attack that increases melee damage by 80 and causes a high amount of threat.
Heroic StrikeRank 7
15 Rage
Next melee
A strong attack that increases melee damage by 111 and causes a high amount of threat.
Heroic StrikeRank 8
15 Rage
Next melee
A strong attack that increases melee damage by 138 and causes a high amount of threat.
Heroic StrikeRank 9
15 Rage
Next melee
A strong attack that increases melee damage by 157 and causes a high amount of threat.
Mocking BlowRank 1
10 RageMelee Range
Instant2 min cooldown
Requires Battle Stance
A mocking attack that causes 22 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Mocking BlowRank 2
10 RageMelee Range
Instant2 min cooldown
Requires Battle Stance
A mocking attack that causes 31 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Mocking BlowRank 3
10 RageMelee Range
Instant2 min cooldown
Requires Battle Stance
A mocking attack that causes 46 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Mocking BlowRank 4
10 RageMelee Range
Instant2 min cooldown
Requires Battle Stance
A mocking attack that causes 71 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Mocking BlowRank 5
10 RageMelee Range
Instant2 min cooldown
Requires Battle Stance
A mocking attack that causes 93 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Mortal StrikeRank 1
30 RageMelee Range
Instant6 sec cooldown
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Mortal StrikeRank 2
30 RageMelee Range
Instant6 sec cooldown
A vicious strike that deals weapon damage plus 110 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Mortal StrikeRank 3
30 RageMelee Range
Instant6 sec cooldown
A vicious strike that deals weapon damage plus 135 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Mortal StrikeRank 4
30 RageMelee Range
Instant6 sec cooldown
A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
OverpowerRank 1
5 RageMelee Range
Instant5 sec cooldown
Requires Battle Stance
Instantly overpower the enemy, causing weapon damage plus 5. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
OverpowerRank 2
5 RageMelee Range
Instant5 sec cooldown
Requires Battle Stance
Instantly overpower the enemy, causing weapon damage plus 15. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
OverpowerRank 3
5 RageMelee Range
Instant5 sec cooldown
Requires Battle Stance
Instantly overpower the enemy, causing weapon damage plus 25. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
OverpowerRank 4
5 RageMelee Range
Instant5 sec cooldown
Requires Battle Stance
Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
RendRank 1
10 RageMelee Range
Instant
Requires Battle Stance, Defensive Stance
Wounds the target causing them to bleed for 15 damage over 9 sec.
RendRank 2
10 RageMelee Range
Instant
Requires Battle Stance, Defensive Stance
Wounds the target causing them to bleed for 28 damage over 12 sec.
RendRank 3
10 RageMelee Range
Instant
Requires Battle Stance, Defensive Stance
Wounds the target causing them to bleed for 45 damage over 15 sec.
RendRank 4
10 RageMelee Range
Instant
Requires Battle Stance, Defensive Stance
Wounds the target causing them to bleed for 66 damage over 18 sec.
RendRank 5
10 RageMelee Range
Instant
Requires Battle Stance, Defensive Stance
Wounds the target causing them to bleed for 98 damage over 21 sec.
RendRank 6
10 RageMelee Range
Instant
Requires Battle Stance, Defensive Stance
Wounds the target causing them to bleed for 126 damage over 21 sec.
RendRank 7
10 RageMelee Range
Instant
Requires Battle Stance, Defensive Stance
Wounds the target causing them to bleed for 147 damage over 21 sec.
RetaliationInstant15 min cooldown
Requires Battle Stance
Instantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 30 attacks will cause retaliation.
Spearing Strike15 RageMelee Range
Instant20 sec cooldown
Requires Battle Stance
A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Sweeping Strikes30 Rage
Instant30 sec cooldown
Requires Battle Stance
Your next 5 melee attacks strike an additional nearby opponent.
Tactical MasteryPassive
You retain up to 10 Rage when you change Stances.
Thunder ClapRank 1
20 Rage
Instant6 sec cooldown
Requires Battle Stance, Defensive Stance
Blasts nearby enemies, increasing the time between their attacks by 20% for 10 sec and doing 10 damage to them. Will affect up to 4 targets.
Thunder ClapRank 2
20 Rage
Instant6 sec cooldown
Requires Battle Stance, Defensive Stance
Blasts nearby enemies with thunder increasing, the time between their attacks by 20% for 14 sec and doing 23 damage to them. Will affect up to 4 targets.
Thunder ClapRank 3
20 Rage
Instant6 sec cooldown
Requires Battle Stance, Defensive Stance
Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 18 sec and doing 37 damage to them. Will affect up to 4 targets.
Thunder ClapRank 4
20 Rage
Instant6 sec cooldown
Requires Battle Stance, Defensive Stance
Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 22 sec and doing 55 damage to them. Will affect up to 4 targets.
Thunder ClapRank 5
20 Rage
Instant6 sec cooldown
Requires Battle Stance, Defensive Stance
Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 26 sec and doing 82 damage to them. Will affect up to 4 targets.
Thunder ClapRank 6
20 Rage
Instant6 sec cooldown
Requires Battle Stance, Defensive Stance
Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 30 sec and doing 103 damage to them. Will affect up to 4 targets.
Victory RushMelee Range
Instant30 sec cooldown
Instantly attack the target causing 15% of Attack Power damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.
Rank 1
10 Rage
Instant
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 12. Lasts 3 min.
Battle ShoutRank 2
10 Rage
Instant
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 23. Lasts 3 min.
Battle ShoutRank 3
10 Rage
Instant
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 35. Lasts 3 min.
Battle ShoutRank 4
10 Rage
Instant
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 56. Lasts 3 min.
Battle ShoutRank 5
10 Rage
Instant
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 83. Lasts 3 min.
Battle ShoutRank 6
10 Rage
Instant
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 115. Lasts 3 min.
Battle ShoutRank 7
10 Rage
Instant
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 139. Lasts 3 min.
Berserker RageInstant30 sec cooldown
Requires Berserker Stance
The warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.
Berserker StanceInstant1 sec cooldown
An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.
BloodthirstRank 1
30 RageMelee Range
Instant6 sec cooldown
Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
BloodthirstRank 2
30 RageMelee Range
Instant6 sec cooldown
Instantly attack the target causing damage equal to 45% of your Attack Power plus 37 and increasing your movement speed by 10% for 10 sec.
BloodthirstRank 3
30 RageMelee Range
Instant6 sec cooldown
Instantly attack the target causing damage equal to 45% of your Attack Power plus 43 and increasing your movement speed by 10% for 10 sec.
BloodthirstRank 4
30 RageMelee Range
Instant6 sec cooldown
Instantly attack the target causing damage equal to 45% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec.
Challenging Shout5 Rage
Instant10 min cooldown
Forces all nearby enemies within 10 yards to focus attacks on you for 6 sec.
CleaveRank 1
20 Rage
Next melee
A sweeping attack that does your weapon damage plus 5 to the target and a second nearby enemy.
CleaveRank 2
20 Rage
Next melee
A sweeping attack that does your weapon damage plus 10 to the target and a second nearby enemy.
CleaveRank 3
20 Rage
Next melee
A sweeping attack that does your weapon damage plus 18 to the target and a second nearby enemy.
CleaveRank 4
20 Rage
Next melee
A sweeping attack that does your weapon damage plus 32 to the target and a second nearby enemy.
CleaveRank 5
20 Rage
Next melee
A sweeping attack that does your weapon damage plus 50 to the target and a second nearby enemy.
Death Wish10 Rage
Instant3 min cooldown
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
Demoralizing ShoutRank 1
10 Rage
Instant
Reduces the melee attack power of all enemies within 10 yards by 63 for 45 sec.
Demoralizing ShoutRank 2
10 Rage
Instant
Reduces the melee attack power of all enemies within 10 yards by 91 for 45 sec.
Demoralizing ShoutRank 3
10 Rage
Instant
Reduces the melee attack power of all enemies within 10 yards by 112 for 45 sec.
Demoralizing ShoutRank 4
10 Rage
Instant
Reduces the melee attack power of all enemies within 10 yards by 161 for 45 sec.
Demoralizing ShoutRank 5
10 Rage
Instant
Reduces the melee attack power of all enemies within 10 yards by 204 for 45 sec.
ExecuteRank 1
15 RageMelee Range
Instant
Requires Battle Stance, Berserker Stance
Attempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into 3 additional damage. Only usable on enemies that have 20% or less health.
ExecuteRank 2
15 RageMelee Range
Instant
Requires Battle Stance, Berserker Stance
Attempt to finish off a wounded foe, causing 200 damage and converting each extra point of rage into 6 additional damage. Only usable on enemies that have 20% or less health.
ExecuteRank 3
15 RageMelee Range
Instant
Requires Battle Stance, Berserker Stance
Attempt to finish off a wounded foe, causing 325 damage and converting each extra point of rage into 9 additional damage. Only usable on enemies that have 20% or less health.
ExecuteRank 4
15 RageMelee Range
Instant
Requires Battle Stance, Berserker Stance
Attempt to finish off a wounded foe, causing 450 damage and converting each extra point of rage into 12 additional damage. Only usable on enemies that have 20% or less health.
ExecuteRank 5
15 RageMelee Range
Instant
Requires Battle Stance, Berserker Stance
Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into 15 additional damage. Only usable on enemies that have 20% or less health.
InterceptRank 1
10 Rage8-25 yd range
Instant30 sec cooldown
Requires Berserker Stance
Charge an enemy, causing 25 damage and stunning it for 3 sec.
InterceptRank 2
10 Rage8-25 yd range
Instant30 sec cooldown
Requires Berserker Stance
Charge an enemy, causing 45 damage and stunning it for 3 sec.
InterceptRank 3
10 Rage8-25 yd range
Instant30 sec cooldown
Requires Berserker Stance
Charge an enemy, causing 65 damage and stunning it for 3 sec.
Intimidating Shout25 Rage10 yd range
Instant3 min cooldown
The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 enemies within 8 yds will flee in fear. Lasts 8 sec.
Piercing Howl10 Rage
Instant
Causes all enemies within 10 yds to be Dazed, reducing movement speed by 50% for 6 sec.
PummelRank 1
10 RageMelee Range
Instant10 sec cooldown
Requires Berserker Stance
Pummel the target for 20 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
PummelRank 2
10 RageMelee Range
Instant10 sec cooldown
Requires Berserker Stance
Pummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
RecklessnessInstant30 min cooldown
Requires Berserker Stance
The warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.
SlamRank 1
15 RageMelee Range
1.5 sec cast18 sec cooldown
Slams the opponent, causing weapon damage plus 16.
SlamRank 2
15 RageMelee Range
1.5 sec cast18 sec cooldown
Slams the opponent, causing weapon damage plus 32.
SlamRank 3
15 RageMelee Range
1.5 sec cast18 sec cooldown
Slams the opponent, causing weapon damage plus 43.
SlamRank 4
15 RageMelee Range
1.5 sec cast18 sec cooldown
Slams the opponent, causing weapon damage plus 68.
SlamRank 5
15 RageMelee Range
1.5 sec cast18 sec cooldown
Slams the opponent, causing weapon damage plus 87.
Whirlwind25 Rage
Instant10 sec cooldown
Requires Berserker Stance
In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage from both melee weapons to each enemy.
Instant1 min cooldown
Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec.
Concussion Blow10 RageMelee Range
Instant45 sec cooldown
Stuns the target for 5 sec.
Defensive StanceInstant1 sec cooldown
A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.
Disarm20 RageMelee Range
Instant1 min cooldown
Requires Defensive Stance
Disarm the enemy's weapon for 10 sec.
Last StandInstant3 min cooldown
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
RevengeRank 1
5 RageMelee Range
Instant5 sec cooldown
Requires Defensive Stance
Instantly counterattack an enemy for 20 to 24 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
RevengeRank 2
5 RageMelee Range
Instant5 sec cooldown
Requires Defensive Stance
Instantly counterattack an enemy for 31 to 37 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
RevengeRank 3
5 RageMelee Range
Instant5 sec cooldown
Requires Defensive Stance
Instantly counterattack an enemy for 43 to 53 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
RevengeRank 4
5 RageMelee Range
Instant5 sec cooldown
Requires Defensive Stance
Instantly counterattack an enemy for 73 to 91 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
RevengeRank 5
5 RageMelee Range
Instant5 sec cooldown
Requires Defensive Stance
Instantly counterattack an enemy for 109 to 133 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
RevengeRank 6
5 RageMelee Range
Instant5 sec cooldown
Requires Defensive Stance
Instantly counterattack an enemy for 138 to 168 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Shield BashRank 1
10 RageMelee Range
Instant12 sec cooldown
Requires Battle Stance, Defensive Stance
Requires Shields
Bashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
Shield BashRank 2
10 RageMelee Range
Instant12 sec cooldown
Requires Battle Stance, Defensive Stance
Requires Shields
Bashes the target with your shield for 18 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
Shield BashRank 3
10 RageMelee Range
Instant12 sec cooldown
Requires Battle Stance, Defensive Stance
Requires Shields
Bashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
Shield Block10 Rage
Instant5 sec cooldown
Requires Defensive Stance
Requires Shields
Increases chance to block by 75% for 7 sec, but will only block 2 attacks.
Shield SlamRank 1
20 RageMelee Range
Instant6 sec cooldown
Requires Shields
Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Shield SlamRank 2
20 RageMelee Range
Instant6 sec cooldown
Requires Shields
Slam the target with your shield, causing 494 to 516 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Shield SlamRank 3
20 RageMelee Range
Instant6 sec cooldown
Requires Shields
Slam the target with your shield, causing 567 to 593 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Shield SlamRank 4
20 RageMelee Range
Instant6 sec cooldown
Requires Shields
Slam the target with your shield, causing 640 to 670 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Shield WallInstant15 min cooldown
Requires Defensive Stance
Requires Shields
Reduces the damage taken from all attacks by 60% for 12 sec.
Sunder ArmorRank 1
15 RageMelee Range
Instant
Sunders the target's armor, reducing it by 90 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Sunder ArmorRank 2
15 RageMelee Range
Instant
Sunders the target's armor, reducing it by 180 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Sunder ArmorRank 3
15 RageMelee Range
Instant
Sunders the target's armor, reducing it by 270 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Sunder ArmorRank 4
15 RageMelee Range
Instant
Sunders the target's armor, reducing it by 360 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Sunder ArmorRank 5
15 RageMelee Range
Instant
Sunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
TauntMelee Range
Instant8 sec cooldown
Requires Defensive Stance
Taunts the target to attack you, but has no effect if the target is already attacking you.
Racials
Warrior olabilen ırklar. Metinler oyundaki gibi İngilizce.
Horde
Blood FuryInstant, 2 min cooldown. Increases Attack Power and Spell Power by 10% for 15 sec.
HardinessDuration of Stun effects on you reduced by 20%.
Axe SpecializationIncreases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.
Shatter CurseInstant, 3 min cooldown. Instantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% for 8 sec.
Underwater BreathingUnderwater breath lasts 300% longer than normal.
Will of the ForsakenInstant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.
Cannibalize5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Touch of the GraveYour spells and attacks with a damage part have a chance (10% for casters, 5% for melee) to drain Health from the target, up to 5% of your maximum Health. 1 sec internal cooldown. Does not break crowd control.
War Stomp0.5 sec cast, 2 min cooldown. Stuns up to 5 enemies within 8 yds for 2 sec.
EnduranceTotal Health increased by 5% and chance to hit increased by 1%.
CultivationInstant. Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once. In play it goes on a 1 hour cooldown, though its tooltip shows none.
PlainsrunningGain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect.
BerserkingInstant, 3 min cooldown. Increases your spellcasting and attack speed by 10% for 10 sec.
RegenerationHealth regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.
Beast SlayingDamage dealt versus Beasts increased by 5%.
Rapid RegenerationChanneled, 3 min cooldown. Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Walk on AirInstant, 2 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
Skysight0.5 sec cast, 2 min cooldown. Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.
Elemental InsightDamage dealt versus Elementals increased by 5%.
Wind BlessedIncreases your spellcasting, melee, and ranged Haste by 1%.
Alliance
Sword SpecializationIncreases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.
The Human SpiritSpirit increased by 5%.
PerceptionInstant, 3 min cooldown. Dramatically increases stealth detection for 20 sec.
Will to SurviveInstant, 3 min cooldown. Instantly removes all Stun effects.
Find TreasureInstant. Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until canceled.
StoneformInstant, 3 min cooldown. Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Mace SpecializationIncreases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.
Big Game HunterDamage dealt versus Beasts increased by 5%.
ShadowmeldInstant, 10 sec cooldown. Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
QuicknessDodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
Wisp SpiritTransform into a wisp upon death, increasing movement speed by 75%.
Elune's LightInstant, 3 min cooldown. Increases your critical strike chance with all spells and attacks by 10% for 15 sec.
Escape ArtistInstant, 2 min cooldown. Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
Expansive MindMaximum Mana, Rage or Energy increased by 5%, whichever your class uses.
Engineering SpecializationYour gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Eureka!Instant, 2 min cooldown. Your next 3 non-periodic damaging abilities cost 10% less (Mana, Rage or Energy) and deal 10% more damage. For Priests, your next 3 non-periodic damaging or healing abilities cost 10% less Mana and do 10% more damage or healing. Periodic effects get nothing from it; a channeled spell is not periodic. The Mage's own tooltip is the one that leaves out non-periodic.
Walk on AirInstant, 2 min cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
Read Ley Line2 sec cast, 2 min cooldown. Attempt to tap into the power of a nearby ley line, increasing your Health and Mana regeneration by 100%. Lasts 15 sec if no ley line is nearby, and 15 min if one is found.
Elemental InsightDamage dealt versus Elementals increased by 5%.
Wind BlessedIncreases your spellcasting, melee, and ranged Haste by 1%.
Legacy Perks
Adventure
High Alert 2 rankIncreases your ability to detect nearby targets with Stealth as if your level were increased by 1. Ineffective in Battlegrounds.
Well Rested 5 rankYour rested experience accumulates 4% faster and your rested experience cap is increased by 4%.
Talented 5 rankYou gain talent points every level starting at level 9 instead of starting at level 10, but you still may not have more than 51 total talent points.
Unknown 1 rankTo be added in a future update.
Unknown 1 rankTo be added in a future update.
Thrill of Adventure 5 rankYou gain 1% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.
Field Guide 3 rankReduces your cooldown on adding Camp features by 8%
Frequent Flier 1 rankYou receive a 50% discount on all flight paths, and your flight path mount flies 20% faster.
Field Medicine 2 rankReduces the duration of the Recently Bandaged effect by 5 sec when you use a bandage. Ineffective in dungeons, raids, and battlegrounds.
Resourcefulness
For Great Honor 5 rankIncreases Honor Points gained by 2%.
Gourmand 3 rankIncreases the duration of beneficial effects from eating food by 33%.
Permanence 2 rankYour class abilities which grant long-duration stat or attribute benefits to all party or raid members last 50% longer, and the benefits you gain from resting at a camp last 50% longer.
Unknown 1 rankTo be added in a future update.
Unknown 1 rankTo be added in a future update.
The Quick and the Dead 2 rankIncreases movement speed while dead by 5% and your helpful spells and abilities cost no resources for 1 min after being resurrected or until you enter combat.
Reagent Economy 1 rankYour class abilities no longer require reagents purchaseable from vendors.
Reinforce 5 rankYou take 8% less durability loss when you die.
Diplomat 5 rankIncreases your reputation gains by 2%.
Professions
Master Chef 5 rankYour cooking recipes have a 10% chance to create an extra result.
Working Overtime 5 rankIncreases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 4%.
Bartering 2 rankReduces the gold price of items from all vendors by 5%.
Dedicated Study 1 rankIncreases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary Tradeskills and all three Secondary Tradeskills, you will gain 2 to 4 of a random Elemental Essence.
Bountiful Harvest 5 rankYou discover 20% more Scarce materials from Mining, Herbalism, and Skinning.
Performance Bonus 3 rankYou have a 5% chance to receive 100% increased Merchant's Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics.
Unknown 1 rankTo be added in a future update.
Unknown 1 rankTo be added in a future update.
Luremaster 2 rankWhile fishing with a Lure active, you have a 25% chance to catch an extra fish.
Büyü kitabı, racials, yeni yetenekler ve Legacy Perks: talentsforever.com, CC BY 4.0.
